Welcome to the world where all Byu reside. [img]https://img.roleplayerguild.com/prod/users/136c10f7-8eb0-4a82-9ef3-fc51b8ac6249.png[/img] Oh. Well. That's a little bit bleak. Ummm... since you're here, mind helping a Narrator out? I [i]technically[/i] can't do anything. I'm just... well, the Narrator. Oh? You'll help? Brilliant! In that case, you're going to need one of these. [img]https://img.roleplayerguild.com/prod/users/55a03a7d-b7a0-42d7-9884-e006eea2d993.png[/img] This is a Byu. Strange little creatures, they. Not every Byu looks like this. In fact, far from it - they come in a wide variety of shapes and colours. To create a Byu, all you need to do is enter a command; >>Create {Defining Trait}, {Name} the {Byu Colour} {Class} Commands are defined by the >> signal. The system will generate a Byu based on your command; if it is not to your liking, simply respond to the prompt with >>No. Once you have decided what your Byu will be like, feel free to; >>Spawn in Now, Byu are all very different, but there is one commonality. They cannot exist on their own. Within each exists a [color=82ca9d]Spark[/color]. [color=82ca9d]Sparks[/color] must be nurtured, Byu must be given direction. With time, the Byu will grow, become stronger. If it is neglected, then the Byu will [color=a9a9a9]Wither[/color]... and return to the land as they did before. If you would like to learn a little more about the world of the Byu, then please, keep reading! If you'd rather just jump right in, get to creating those little guys! Now, your Byu may not appear right away, but you needn't worry. They are sleeping soundly within[center][img]https://img.roleplayerguild.com/prod/users/346a8b87-0430-4405-9536-cb9df0f28b11.png[/img] [color=92278f][h3]THE HEARTSTONE[/h3][/color][/center] The Heartstone is - or rather, was - the centre of all Byu life. It's how we're speaking right now, and how you can see into this world. In a time before, many Byu lived the world over, with many Heartstones. Their hopes and dreams, their wishes and prayers - all poured into these sacred crystals. This is the [color=92278f]Amarant[/color] Heartstone. Other than that, you don't know much about it. A Heartstone can be interacted with in two ways; the first is the Creation of Byu. Should a Byu perish, their soul will be absorbed by the crystal. By dawn's next light, a new Byu can be created - this is a Byu Legacy. Though the original has perished, their experience and skills are inherited by the new. Not all of it, mind you; but they have passed on their torch. No two Byu in a legacy will be exactly the same. At dawn, the Heartstone will bring your Byu into the world. Newly born Byu know only a few things, but they have much to learn. [s][hider=Talents] [h2][center]Talents[/center][/h2] Byu do not enter the world as fully-fledged individuals. No, indeed. They know some basics, but the rest has to be learned themselves. Well, spare your assistance, of course. There are five main Talents to learn; your Byu may need all of them to survive. [h3]Foraging[/h3] Foraging is the ability to find resources. A Level 1 forager knows how to SCAVENGE, to FORAGE, and that trees can be cut down for lumber. They also know that dirt tastes bad, crystals are not for eating, and eating food is good. On level up, a forager will begin to remember the flora they might encounter, and perhaps even learn recipes. They might still eat the occasional toxic mushroom. Fruit, vegetables, herbs and more will all be found this way. [h3]Mining[/h3] Mining is similar to Foraging in that it allows Byu to find resources, but also minerals. A Byu that is given a shovel could dig down to minerals, but it is more advisable to mine surface rocks or to find a MINESHAFT. The more time invested in mining, the greater chance a Byu has of finding ORE. Utilising ores will also require a furnace. Certain mines may have particularly useful or valuable ores, and perhaps even crystals. Mining requires a pickaxe. [h3]Fighting[/h3] Fighting is quite easy to understand; it's the ability to FIGHT. Under cover of darkness, be it in the subterranean depths, or by nightfall, many creatures can come out of the woodworks. Weapons aren't easy to come by; your Byu will have to make do with either their fists or something grabbed from the ground on the Second Night. Using and practising with a weapon allows the Byu to gain a greater affinity with that weapon type. Arcana can be used in conjunction with fighting, though you cannot gain any affinity. [h3]Arcana[/h3] Within all Byu is a potential for great power. The power to manipulate the world. This power is ARCANA. In order to control Arcana properly, a Byu must have access to a staff. However, even without the instrument of control, Arcana can still be used. To cast a spell, the Byu must invoke the power of the five elements - though a Level 1 Arcana can only call upon one at a time. The Intent must either be Dark - to destroy, to damage, to remove - or Light - to heal, to create, to mend. Spells require specific patterns if using more than one element, so be wary. They also allow for enchantments - to increase health, speed and strength, and to reduce hunger, exhaustion and nausea. [h3]Culture[/h3] Learning is something we all do. We learn from our experiences, and for Byu, that's no different. Except they cannot learn through just Foraging, Fighting, Mining and Arcana alone. Which is where Culture comes in. A learned Byu can manage resources, grow crops, craft new items and tools, and build buildings! It's a vital skill. But learning alone can only get you so far. Culture will also permit you and your Byu to learn about various enemies and increases your connection to the Heartstone.[/hider][/s] [hider=Encounters] Now, are you familiar with the skills? Good. Because we're going to move on to Encounters. Every night, beyond the first week, a single 12-sided die will be rolled. Twelve numbers. One result. The number rolled determines the night's difficulty. Because, every night, there is the potential for an Attack. Something about the Heartstone [i]draws[/i] evil. They attempt to throw themselves against it and destroy it. The Byu do not know why. [i]You[/i] do not know why. But what both you and the Byu ought to know is that you cannot allow the Heartstone to be destroyed. Their survival depends on it. [i][list][*][color=0054a6][b]If a 1 is rolled:[/b] The night passes without trouble. You have been spared. All Byu get a Bonus Will tomorrow![/color] [*][b]If a 2, 3, or 4 is rolled:[/b] The night is troubling, but no attack occurs. You can rest easy. [*][b]If a 5, 6 or 7 is rolled:[/b] A minor attack faces you. This could inconvenience you. [*][b]If a 8 or 9 is rolled:[/b]A middling attack approaches. It may hurt. [*][b]If a 10 or 11 is rolled:[/b]A large attack is on its way. You may have difficulty fending them off. [*][color=red][b]If a 12 is rolled:[/b] Something evil this way comes. A blood moon rises. Let's see if you can make it through the night, shall we?[/color][/list][/i] The creatures of the night are many, and you may not always have the skill to overcome them. But safety is in numbers, and so long as you do things right... well, you may not have to worry. Encounters vary in difficulty. The more Byu are in the area, the more monsters you may find come your way. If the Byu are separated, however, there may be less of a challenge. You may have encounters in the mines, but these are rare... so long as you're not in the dark. [/hider] [hider=Blessings] [center][img]https://img.roleplayerguild.com/prod/users/14c99413-f751-4cf5-b711-a2d57dfb4e4d.png[/img] [color=fff79a][h3]Blessings[/h3][/color][/center] [color=fff79a][i]Blessings[/i][/color] are given in exchange for Crystals. Crystals must be offered by a Byu [i]of the same colour as the crystal[/i] to the Heartstone, and in return, it will grant a blessing. Depending on the size of the crystal, the nature of the blessing will change. All players will start with a Sparkling Gem crystal, which allows for [i]one blessing[/i] of their choosing. Anything from advice, to tools, to strength. Inventory needs completing.[/hider]