[center][img]https://i.imgur.com/8oH8RLb.jpg[/img][/center] The demonic [b]Goliath[/b] stomps forward, [b]displacing[/b] the [b]Tentacles[/b] in it's path as it passes them with it's enormous gait. It whips its tentacles through the crowd of heroes in a powerful flurry. [@Scarescrow] Learning quickly from the wounds and slashes that now cover his body, [b]Scare the Law Holder[/b]'s eyes burn in fury as he refuses to allow this creature to hit him so much as once. With the fervor of a dead man still walking, he dodges all three viscious strikes that loom towards him. [@DeadBeatWalking] Still recovering from earlier, [b]Hawkeye Harold[/b] hardly has the strength to so much as move in time. He dodges the first blow that comes his way. The second slashes through his stomach, the third across his upper chest. For a moment it looks like he is still he might fall, but he clings to the last vestiges of his life. [i]Barely.[/i] He takes [b][color=e50000]8 Damage[/color][/b]! [@PrinceAlexus] [b]Pastor Jimmy[/b] looks on in horror as he watches his friend fall to the ground. The world seems to spin in slow motion and, like his party member, he succeeds in narrowly missing the first attack to come his way. The horror of the situation strikes him as he see's everything become all too clear - two tentacles slam into him, and he finds his vision momentarily. He steels his soul - No! He shall not fall before a Demon, not with the good word of the Lord on his side. He takes [b][color=e50000]8 Damage[/color][/b], but is still standing! [@CollectorofMyst] Wise to the creature's tricks and full of resolve at his silent declaration, [b]Aaron Goldfeld[/b] manages to dodge the first two strikes to find their way to him. The third catches him offguard, striking him for [color=e50000][b]4 Damage.[/b][/color] [@Duthguy] [b]Dan[/b], thinking himself safe, takes two strikes and [color=e50000][b]8 Damage[/b][/color] before he manages to dodge the final attack. [b]Father C[/b] hiccups grumbles something from somewhere further down the cavern. [center][img]https://i.imgur.com/KzpvtkB.png[/img] [b]Pastor Jimmy the Preacher[/b] 4 / 12 HP || 10 / 10 Sanity || 1 / 2 Determination || 186 / 500 XP || 525 Gold || Level 1 || [color=gold]2 Faith[/color] [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center][hider=Pastor Jimmy][hider=Skills][b]Redemptionist:[/b][indent] you may use [b]two handed guns.[/b] [/indent] [b]Scourge of the Dead:[/b][indent] +1 Damage to [b]undead[/b] enemies.[/indent] [center][b]Sermons[/b]:[/center] [b]Blessing - Faith Healing:[/b][indent]Starting Sermon. [i]Requires 5+ on 2 dice to successfully cast.[/i] For every Faith spent on the cost of [i]Faith Healing,[/i] you may heal [b]1 Wound[/b] from yourself or an adjacent hero. [b]Faith Cost:[/b] *see above [b]XP Gained:[/b] 10XP [i]Improves at level 5.[/i][/indent] [b]Blessing - Shield of Light:[/b][indent] [i] requires 9+ on two dice to successfully cast.[/i] Choose any Hero. Until the end of the turn, that hero gains Armor / Spirit Armor. Limit 1 shield per hero. [b]Faith Cost: 1[/b] [b]XP Gained:[/b] 20 XP [i]Improves at Level 5.[/i][/indent] [b]Judgement - Righteous Fury:[/b] [indent] [i]Requires 8+ on 2 dice to successfully cast.[/i] [b]Pastor Jimmy takes 1 corruption hit on successful cast.[/b] Choose any hero (including yourself.) Until the end of the turn, all of that hero's hits do +1 damage each. [b]Faith Cost:[/b] 1 [b]XP Gained:[/b] 25 XP [i]Improves at level 4 and 9.[/i][/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]HOLY[/b] •[/sub][/color] [b]Combat:[/b] Initiative 2 • Melee Combat 2 [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 5+[/color] Defense 5+ • Willpower 3+ [b]Challenges:[/b] Agility 1 • [color=gray]Cunning 2[/color] • Spirit 4 [color=gray]Strength 3[/color] • Lore 3 • [color=gray]Luck 2[/color] [color=limegreen]+ 1[/color][/center][/hider][hider=Inventory] 2x [b]Darkstone[/b] [b]Sidebag:[/b] 1/5 Slots filled [indent]1x [b]Whiskey[/b] [/indent] [b]Lucky Charm:[/b][indent] Better Luck. Once per Adventure, ignore all damage from a single source.[/indent] [center][b]1/7 Carryweight used[/b][/center] [b]Shotgun:[/b] [indent] [i]2 Handed[/i] [b]Range:[/b] 5 [b]Uses the D8 To Hit and for Damage. Crits on a 6, 7 or 8.[/b] [i]Upgrade Slots: 0/1 used Weight: 1 Worth: $300[/i] [/indent] [/hider][/hider] [center][img]http://i.imgur.com/dTO1Dib.png[/img] 1 / 10 HP || 12 / 12 Sanity || 1 / 2 Determination || 300 / 500 XP || 425 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Hawkeye Harold][hider=Skills][b]Quickdraw:[/b][indent] Anytime a new group of enemies appear, and you have one hand free, you may immediately make a free attack against them. [/indent] [b]The Quick and the Dead:[/b][indent] Start with 6 [i]Dead eye shot[/i] bullets. At any point you can choose to load one of these bullets into your gun. [/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]SHOWMAN[/b] •[/sub][/color] [b]Combat:[/b] Initiative 6 • Melee Combat 1 [color=gray]To Hit Melee 5+[/color] • [color=gray]To Hit Ranged 3+[/color] Defense 5+ • Willpower 4+ [b]Challenges:[/b] Agility 3 • [color=gray]Cunning 3[/color] • Spirit 2 [color=gray]Strength 2[/color] • Lore 2 • [color=gray]Luck 4[/color][/center][/hider][hider=Inventory] 3 x [b]Darkstone[/b] [b]Sidebag:[/b] 2/5 Slots filled [indent]1x [b]Whiskey[/b] 1x Dynamite[/indent] [b]3/6x Dead Eye Shot Bullets:[/b][indent] Each Bullet does +2 Damage.[/indent] [b]Trusty Pipe:[/b] [indent]You may take a puff of your pipe to Recover [b]1 determination[/b] any time you gain loot or successfully scavenge..[/indent] [center][b]1/7 Carryweight used[/b][/center] [b]Pistol:[/b] [indent][i]1 Handed[/i] Range: 6 Squares Shots: 2 Shot per round [i]Upgrade Slots: 0/2 used Weight: 1 Worth: $100[/i] [b]Cavalry Sabre[/b]: [color=gray]Gear • Weapon • Blade[/color] [i]One Handed[/i] You may make a melee attack [b]as well as[/b] a ranged attack during your turn. [i]Upgrade Slots: 0/2 Used Weight: 1 Worth: $600[/i] [/indent][/hider][/hider] [center][img]https://i.imgur.com/kFABwNg.png[/img] 8 / 12, [10 + 2] HP || 8 / 10 Sanity || 0 / 2 Determination || 201 / 500 XP || 300 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Aaron Goldfeld][hider=Skills][b]Tracker:[/b][indent][b]Once per Adventure,[/b] you may discard and redraw an [b]Exploration Token[/b] or [b]Encounter[/b] just drawn.[/indent] [b]Fast:[/b][indent] +1 Movement.[/indent] [b]Cavalry Scout:[/b][indent]You may roll 2 dice for movement each turn and choose which to use.[/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]SCOUT[/b] • [b]TRIBAL[/b][/sub][/color] [b]Combat:[/b] Initiative 5 • Melee Combat 2 [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 4+[/color] Defense 4+ • Willpower 4+ [b]Challenges:[/b] Agility 3 [color=limegreen]+1[/color]• [color=gray]Cunning 2[/color] • Spirit 3 [color=gray]Strength 2[/color] • Lore 3 • [color=gray]Luck 2[/color][/center][/hider][hider=Inventory] 1x [b]Darkstone[/b] [b]Sidebag:[/b] 0/5 Slots filled [indent][/indent] [s][b]Compass:[/b] USED DURING TUTORIAL MISSION [indent][i]Once per Adventure, cancel and redraw an exploration token.[/i][/indent][/s] [center][b]2/7 Carryweight used[/b][/center] [b]Carbine:[/b] [indent][i]Two Handed[/i] [b]Range:[/b] 8 Squares [b]Shots:[/b] 3 Shot per round [i]Upgrade Slots: 1/2 Used - Eagle Feather Weight: 1 Worth: $400[/i] [/indent] [b]Hatchet:[/b] [indent][i]One Handed[/i] [i]Tribal, Traveler or Frontier Heros only[/i] [b]Damage:[/b] +1 Damage [i]Upgrade Slots: 0/2 Used Weight: 1 Worth: $250[/i] [/indent] [b][Attached - Carbine] Eagle Feather[/b]: [color=e50000][b]TRIBAL / TRAVELER / FRONTIER HEROES ONLY[/b][/color] [sub][color=darkgray]UPGRADE • TRIBAL[/color][/sub] Requires an Upgrade Slot. [indent] [b]+1 Agility +2 Health[/b] [i]Worth: 250g[/i][/indent] [b]Journal Pages:[/b] [color=darkgray]Gear • Journal[/color] [indent][b]Discard[/b] to Recover [b]1 Determination[/b] and gain [b]50 XP[/b]. [i]Worth: 250g[/i][/indent][/hider][/hider] [center][img]http://i.imgur.com/DzDw9Aw.png[/img] 5 / 14 HP || 8 / 10 Sanity || 1 / 2 Determination || 195 / 500 XP || 50 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Dan][hider=Skills][b]Home Remedies:[/b][indent] Spend [b]1 Determination[/b] to Heal 1-6 wounds from yourself or an adjacent hero. Gain 5XP healed from another Hero this way.[/indent] [b]Rapid Shot:[/b][indent] Requires a two handed weapon. Anytime you kill an enemy with a two handed gun, you can immediately shoot again.[/indent] [b]Evasion[/b]:[indent] You are more likely to [b]escape[/b] when you move away from an enemy. [/indent][/hider][hider=Stats][center][color=darkgray][sub]• [b]FRONTIER[/b] •[/sub][/color] [b]Combat:[/b] Initiative 3 • Melee Combat 2 [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 4+[/color] Defense 4+ • Willpower 4+ [b]Challenges:[/b] Agility 2 • [color=gray]Cunning 2[/color] • Spirit 3 [color=gray]Strength 3[/color] • Lore 4 • [color=gray]Luck 1[/color][/center][/hider][hider=Inventory] 1x [b]Darkstone[/b] [b]Sidebag:[/b] 1/5 Slots filled [indent] 1x [b]Dynamite[/b][/indent] [b]Lucky Dice:[/b] USED TUTORIAL MISSION [indent][s]Once per Adventure, cancel and redraw any card drawn (e.g. monsters, loot, scavenge, room tile, event, darkness, growing dread. [i]this item will become more clear in future. I'll let you know if you can use your dice, so don't worry too much.[/i])[/s] [/indent] [center][b]2/8 Carryweight used[/b][/center] [b]Hunting Rifle:[/b] [indent][[i]Two Handed[/i] [b]Range:[/b] 12 Squares [b]Shots:[/b] 1 Shot per round [b]Damage:[/b] +2 Damage [i]Upgrade Slots: 0/3 Used Weight: 1 Worth: $350 [/i] [/indent] [b]Book of the Occult:[/b] [color=darkgray]Artefact • Book • Occult[/color] [indent][b]+1 Lore[/b] [b]Once per Adventure[/b], prevent the [b]Darkness[/b] from [b]moving forward[/b]. [i]Upgrade Slots: 0/1 Used[/i] [i]Weight: 1[/i] [i]Worth: 125g[/i][/indent][/hider][/hider]