[quote=@Exit] [@ArenaSnow][color=bdbdbd] I have actually played some DnD and though my grasp of the game isn't perfect, it's enough that I [i]was[/i] toying with the idea of using a tweaked version of it for my game. My fear though was that it may be [i]too[/i] much or [i]too[/i] complicated and on the other hand, using a "dumbed" down version would feel rather pointless... or maybe it wouldn't? I don't know. Plus there's the fact that I don't think I've ever played in a proper "DnD"esque game either. I'll have to find a game to join and get my feet wet. I'll probably also take a look at what you're running with if that's okay with you. Thanks! [/color] [/quote] It's all a matter of execution. As long as you clearly define what you expect, vet the people that come in and generally keep a good crew going, you may not need a system, period. What works in my canon is probably only good if that degree of trust exists. Unfortunately, it typically doesn't on this site, but then - it partially just depends on getting a good group that doesn't need heavy regulation in the first place. A dumbed down version with people who respect the ideals of combat, perhaps like some in the Arena section, would work just fine. It's like GMing in general, there isn't a single right way to do it. Getting your feet wet first, if you can find an appropriate game for it, is certainly advisable.