[@Jerkchicken] If you look at Zeke's sheet I have added a custom effect for one of his skills that is essentially a knock-down. It's called Prone, because that's what I'm used to with my own tabletop experiences. The GM seems to be happy with that status effect, so I don't see why you can't use it as well. And I must admit, I am curious to see how these more video-gamey mechanics will play out in the IC. I'm just concerned it may ruin the immersion for me with all the grid-combat system and luck based mechanics. I won't knock it 'till I try it though.