[@The 42nd Gecko] Isn't this an issue of other people not wanting to let their characters die. The entire point of the Triangle system was to avoid people from prolonging battles and for them to take a loss for once. How is it discouraging people from fighting each other? There's supposed to be disadvantages because it's a rock, paper, scissors system. Are people complaining they can't win because of that? I don't really understand what you're trying to say in regards to this. Without the type disadvantages, we would have outrageous battles akin to an Arena RP. As for the types of battles, anything new seems to be wasted upon people's actions anyway. Would you like to suggest creative ideas for battle plans? Since the current ones are disappointing for you.