[quote=@Dervish] Alright gang, sorry about the lack of Brynja parts; Foxey's been gone all week and doesn't sound like she'll be back until Sunday so I decided to wrap this up and keep the game moving along. There's no real structure for this one, it's basically a free-form survival bit where you can decide if your character's running into Falmer or not, or if the searching light comes anywhere close to your character. It's about building some tension and just getting a bit more action scene practice in! Just bear in mind that the visibility is extremely poor here; you might stumble right on top of a Falmer if you aren't careful. Alright, here's a silly little activity; what do you think your character would do for a living and how would they live if they lived in modern, contemporary times? Would they scrape their way to work in retail with a Toyota Corolla that's older than them, be an ultra rich CEO that throws half-empty coffee cups at the window at the hourly peasants, or a school teacher who sells drugs to their students for kicks? [/quote] [url=https://www.youtube.com/watch?v=IwzUs1IMdyQ]Latro does TEDx talks and has three albums on the shelves[/url]. Being part of a Central American/Chechnyan anti-gov't guerrilla organization before his cell is taken down, he narrowly escapes, gets sold into slavery and dropped into a brothel in some failed-state country where he kills his captors and then moves to Western Europe/Canada/US with his gay lover Francis the Traveling Karate Man, giving him a unique perspective on life. He regularly does guest visits and has even visited the shitty, dingy shit-house of a prison Mortalmo and Daro'Vasora are in for being criminals, a National Socialist war criminal and an antiquities smuggler, respectively. Tsk tsk, you criminal scum.