[center][img]https://i.gyazo.com/9c06f60ac0b570af4c9d32840fce85f1.png[/img][/center] [@CollectorOfMyst] [b]Aaron Goldfeld[/b] takes [b]1 Sanity Damage[/b] as he wonders whether he shall make it home to his fiance or not. It is [b]Aaron Goldfeld's[/b] turn. He has either [b]4+1[/b] or [b]6+1[/b] movement this round. [center][img]https://i.imgur.com/kFABwNg.png[/img] 8 / 12, [10 + 2] HP || 7 / 10 Sanity || 1 / 2 Determination || 201 / 500 XP || 300 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Aaron Goldfeld][hider=Skills][b]Tracker:[/b][indent][b]Once per Adventure,[/b] you may discard and redraw an [b]Exploration Token[/b] or [b]Encounter[/b] just drawn.[/indent] [b]Fast:[/b][indent] +1 Movement.[/indent] [b]Cavalry Scout:[/b][indent]You may roll 2 dice for movement each turn and choose which to use.[/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]SCOUT[/b] • [b]TRIBAL[/b][/sub][/color] [b]Combat:[/b] Initiative 5 • Melee Combat 2 [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 4+[/color] Defense 4+ • Willpower 4+ [b]Challenges:[/b] Agility 3 [color=limegreen]+1[/color]• [color=gray]Cunning 2[/color] • Spirit 3 [color=gray]Strength 2[/color] • Lore 3 • [color=gray]Luck 2[/color][/center][/hider][hider=Inventory] 1x [b]Darkstone[/b] [b]Sidebag:[/b] 0/5 Slots filled [indent][/indent] [s][b]Compass:[/b] USED DURING TUTORIAL MISSION [indent][i]Once per Adventure, cancel and redraw an exploration token.[/i][/indent][/s] [center][b]2/7 Carryweight used[/b][/center] [b]Carbine:[/b] [indent][i]Two Handed[/i] [b]Range:[/b] 8 Squares [b]Shots:[/b] 3 Shot per round [i]Upgrade Slots: 1/2 Used - Eagle Feather Weight: 1 Worth: $400[/i] [/indent] [b]Hatchet:[/b] [indent][i]One Handed[/i] [i]Tribal, Traveler or Frontier Heros only[/i] [b]Damage:[/b] +1 Damage [i]Upgrade Slots: 0/2 Used Weight: 1 Worth: $250[/i] [/indent] [b][Attached - Carbine] Eagle Feather[/b]: [color=e50000][b]TRIBAL / TRAVELER / FRONTIER HEROES ONLY[/b][/color] [sub][color=darkgray]UPGRADE • TRIBAL[/color][/sub] Requires an Upgrade Slot. [indent] [b]+1 Agility +2 Health[/b] [i]Worth: 250g[/i][/indent] [b]Journal Pages:[/b] [color=darkgray]Gear • Journal[/color] [indent][b]Discard[/b] to Recover [b]1 Determination[/b] and gain [b]50 XP[/b]. [i]Worth: 250g[/i][/indent][/hider][/hider]