[Hider=Hade] [center] [img]https://i.imgur.com/CKIMHTp.jpg[/img] [/center] Name: Hade Age: 20 Gender: Male Nationality: ??? Heritage: ??? Personality: "Speak softly and carry a big stick." If there were any phrase that could describe Hade, it would be this. He doesn't seek conflict by any means, but when it finds him he blows it up. Hade is ever curious about the ways of Black Magic and seeks to improve himself by journeying throughout the land of Galdria. Biography: It all started with an explosion. He opened his eyes and was surrounded by fire. Dead soldiers lay around him, the whole forest was on fire, everything was on fire. He climbed to his knees slowly, his hand instinctively sought out his staff to help him get up. He stumbled out of the forest, how he made it out not even he knows. Why was he surrounded by dead bodies? How did he get into that mess in the first place? Who was he? All the answers to those questions burned away along with the rest of the forest. All he had was the clothes on his back, his staff, and a name. Hade. Over the next few weeks he learned a bit about himself as things began to come back to him. He knew much about the art of Black Magic, he had attended some sort of college for Black Mages at some point, but most importantly he could make money off of his skills. He spent a few months slaying random monsters for towns and fighting off bandits for Gil, saving up enough to pay for food and inns for the foreseeable future. But there was something missing in his life. Purpose. Hade decided that he wanted to refine his art further, and become the best Black Mage on Galdria. His travels have led him to Valennia, where he hopes to find even greater Black Magic. -COMBAT- Level: 25 Class: Black Mage [list] [*]Overcharge- Spells can be charged for even higher damage, in exchange Hade takes damage due to the backlash. [*]Duelist- Spells grow in intensity in one on one battles. [*]Different Shades of Black- Can combine different elemental spells to cast unique magic. [/list] STATS - Strength: 0 Dexterity: 0 Mind: 10 Piety: 0 Speed: 5 Defense: 3 Soul: 7 Equipment: Main Weapon: [url=https://vignette.wikia.nocookie.net/finalfantasy/images/5/5b/FFXIV_Stardust_Rod.png/revision/latest?cb=20120606120846]Stardust Rod[/url]- A rod made from a mysterious meteorite, glows a dark purple when channeling magic. Off-Hand: N/A Armor: Black Mage's Armor- Robes with mysterious runes inscribed on the inside, strengthening the clothing while keeping it lightweight. Additional: N/A Skills: Spellbook - Fire III[M10]- A pillar of fire blasts forth that explodes upon impact with any surface. Does fire damage and can leave burns that cause damage over time. Blizzard III[M10]- Releases a giant spike of ice that chills enemies to the bone. Does ice damage and slows enemies. Enough bursts of ice can freeze enemies in place. Thunder II[M10]- Massive amounts of lightning arc towards the enemy. Does lightning damage and stuns enemies. Enough thunderbolts can paralyze enemies. Water II[M10]- Releases an cannonball sized orb of water that impacts enemies with the force of a charging rhino. Does water damage and soaks enemies. Lightning damage deals extra damage while enemy is soaked. Manaward III[M10]- Softens impact from 5 attacks by 50 percent. Gravity III[M10]- Lessens users gravity, increasing Speed by 1.5 Steam III [M10]- Creates a cloud of burning Steam that deals fire and water damage over time to anyone caught in the cloud. Has the potential to inflict Burn. Shatter III[M10]- Releases a giant spike of ice with electricity arcing off of it, shattering upon impact while dealing lightning and ice damage. Has the possible side effect of freezing the enemy in place and then dealing lightning damage over time while the enemy is frozen. Plasma III[M10]- Releases a large ball of plasma that splatters all over the enemy, dealing fire and lightning damage. Has the possible side effect of paralyzing the enemy and inflicting burns. Limit Break - Sharpcast[LB1 M10]- Ensures next 4 spells will proc their maximum side effect. Elemental Chaos[LB1 M10]- A orb of random elemental spells, dealing random status effects along with major lighting, fire, and ice damage. Flare[LB2 M15]- An explosion of pure magic, targeting anything in a given area with no questions asked. Starstorm [LB2 M15]- Hade calls forth the power of the meteor the Stardust Rod was forged from, releasing a storm of stars to rain upon his foes. Opportunity - Way of the Black- At critical health the value of Soul is added to Mind. Voracious Learner- When witnessing a spell enough times Hade can copy it and add it to his repertoire. This only applies to Spells with a requirement of 4 Mind within Hade's max limit. Hades’s Judgement- Upon witnessing an act that angers Hade enough, all opponents will be less inclined to fight him, and may be more liable to flee.[/hider]