[@Peridot] Think of it this way. Your character is aware that someone has the power of illusions, but Nina hasn’t doubted that anything she’s seen so far may not be real. Nina would need to doubt [i]everything[/i] she’s seeing - even consider that Adder may not be real. No person would do this. So instead, you get a roll from Blue to see how much the illusion convinces you. Your character may be completely convinced that this facility does have bars that come down from the walls. It’s all up to the dice - it’s a perception check,