[@Renny] I've been with the guild for over half a decade, and just came back hopinh to get into a few Rp's, only a few though. I don't want this to die after the first week like so many other Rps that start off great. I'm worried, with the number of players. We end up waiting like two days on someone in turn order, then the person who was next doesn't feel like it as much because they didn't want to wait and lost some interest, or someone doesn't have time for a post but we wait, leaving gaps. [@Zahrale] Might I suggest a window system, ergo that one posts within a time limit, and should they miss three turns are dropped? I, as much as anyone, understand that life can get in the way of Rp. It severely hurts large Rps though, we have over ten people, and assuming people were to take a 24 hour window and each extend it out (unlikely as this is) it'd take us over a week to complete a round. Edit: This could prove extremely detrimental with our role system. Backups for inactive rulers/changelings should be prepared. You probably already thought of these things, just want to help cover bases.