[quote=@Ellri] Not a bad idea. One important thing to make sure for such is to not have rule-overload. beyond setting time constraints and following guild rules, a contest doesn't really need much in the way of rules. [/quote] I absolutely agree, and the way I plan to have everything set up is that there are as few rules as possible, and they are all very simple and intuitive. No whoms't'dv'e on my watch.