Here is that bew character I've been tinkering with. Hopefully you find it's all right. [hider=Valéria] [b]Name:[/b] Valéria "Val" Jarmila [b]Appearance:[/b] [img]https://i.pinimg.com/736x/28/f5/6c/28f56c57d07f211d2a711c94246445ea--cyberpunk-girl-cyberpunk-armor.jpg [/img] Standing at 7’3 with a slim muscular build and completely bald with pale skin tone and ruby red eyes. Valéria is considered to be the common stock for those form her world. This is due to a compound in the plant's atmosphere that has slightly mutated the DNA of its human inhabitance. Making them bald, taller and paler than “common” humans. Valéria's left arm has been completely replaced with a cybernetics. [b]Gender:[/b] Female [b]Age: 24[/b] [b]Experience:[/b] 69% [b]Synchronization Rate:[/b] 83% [b]Personality:[/b] A poised individual is the first wold many have come to when dealing with Valéria a woman who is confident in herself. Although is not too proud to admit she had much to learn and seems almost eager to learn for those she respects. Something that is not easy to win over. Valéria is a sociable person but is not overly expressive of her emotional state. A trait common to her people however if one can tolerate it she will most of the time interact with anyone wanting to socialise with her. Although at time not caring who it is she will tell the person to sod off Valéria having a fairly lax attitude when it come to addressing her commanders or anyone for that matter. She is a person that hold duty in high regard. As per the traditions of her people and military training and tends to follow orders without question even if she does not agree with them. Although she tends to “interpret” orders or blame faulty communications on the occasions she chooses to disobey. Those times being only when she feels she has a dam good reason to do so. When it comes to the Cruxi Valéria has no love for them. In fact will openly display anger at the mere mention of there name and seems to take great pleasure in killing a Cruxi unit and will not turn down a chance to to take the fight to the Cruxi. [b]Background:[/b] Valéria as never seen her homeworld of Haath it being one of the first lost to the Cruxi at the start of the war. Yet like all children of her world She was raised to never forget it and that one day when the Cruxi were beaten they would reclaim their world. Valéria was born alongside her brother on a space station called Aegis. A station placed in middle of a nebula in an isolated part of space. Here along with all children, she was raised for military service. Expected to serve when she came of age. Unlike most who trained for duty aboard ship, Valéria was picked to be a Framework pilot and form a young age was drilled as much as the space station would allow and when she came of age at 20 she was given an assignment. Placed in a squad tasked with protecting the station. That until was two years later the Cruxi found the station and attacked it. The battle being a swift victory for the Cruxi despite the best efforts of stations defenders. The Haath ships forced to withdraw after sustaining heavy losses. Leaving the station and those on it to the hands of the Cruxi. Valéria was lucky thanks to her brother was able to get aboard an escape shuttle. Having survived the battle and escaped with her life. Although she had been badly wounded from the battle and had to have her left arm completely replaced. The survivors going into the heart of human space seeking protection while they tried to rebuild setting up a colony on a moon. Many of the survivors leaving military service to focus on building the colony. While some like Valéria who once recovered remained in the military and eventually have continuing to serve as werk pilot protecting the colony in time came be selected to operate an experiment werk being built. [b]Notable Deaths:[/b] Nathan Jarmila: Valéria's father his was left on Aegis when Haath ships withdrew. His exact fate is unknown but is it is assumed to be KIA. As he and all those left behind where expected to fight to the bitter end. Haath tradition does not allow for them to be taken prisoner. Terézia Jarmila: Valéria's mother: Ship was destroyed in battle with Cruxi in the battle for Aegis [b]Other things:[/b] Due to her peoples culture Valéria always wears a hood in the company of others. If told to remove it she'll state it's cultural to those of her world and that it does not interfere with her ability to do her duty [/hider] [hider=Redeemer] [b]Framewerk Code Name:[/b] Redeemer [b]Appearance:[/b] [img]https://i.pinimg.com/originals/eb/22/ef/eb22ef2f9a8b199b2f3866121deac96f.jpg [/img] [b]Number of Framewerk Systems:[/b] [i]1 Main[/i] [i]2 Secondary[/i] [b]Signature Weapon System 1: Judgment:[/b] A large mace that generates jets of plasma from the nodes across its surface when activated. These jets able to be configured to whatever size the pilot wishes although safety features prohibit from making them too big and in turn the weapon more of a danger to the werk itself then the enemy. The weapon mostly relies on blunt force to its damage. Backed by the weapons heavy weight and the werks extreme strength. (by frame werk standards) [b]Secondary Weapon System 1: Laser Repeater:[/b] Built into the left claw of the werk is a laser-based weapon designed to give the werk a limited ranged attack in case for any reason it is unable to engage with its mace. The repeater powered by a power cell linked directly into the werks reactor core. Allowing the weapon to be continually fired so long as the power cell remains charged The weapon can be over charged allowing it to fire more quickly although this damages the power cell. foes. The weapon is effective at short to mid range. [hider=Notes] Over Charging the weapon allows it to be given an additional firing that turn but damages the weapons power cell. [/hider] [b]Secondary Weapon System 2: Ram Thrusters:[/b] A set of high powered thrusters, typically seen on lighter werks. These thrusters allow the frame werk to quickly achieve speeds not normally obtainable to the werk until the truster depletes it energy and needs to recharge. In the case of Redeemer the thrusters allow the werk to quickly accelerate and reach the speed of a light to mid-weight werk for a brief period in one direction. Due to the weight of werk making changing direction imposable. Although allow the werk to cover greater distance then most other frame werks when used and allows the werks to charge into enemy positions to attack them with a one of the werks weapons systems. In order to protect the system for being overworked and ensure it operates to its full effect the system can only be activated when at full power. [hider=Notes] The thrusters when used increase normal movement by 2 when used in a normal movement and by 3 when used in a dash. It also allows the dash to be followed up by an attack with a chosen weapon if moving on a square occupied the enemy After use the thrusters have 2 turn cool down. [/hider] [b]Weight Class: Heavy:[/b] A heavy weight werk built with an all in or nothing attitude to warfare. Built for the sole purpose of crashing into enemy lines and putting down anything it a can reach as quickly a possible. While fire support deals with whatever foes the werk cannot reach or put down in melee. With this the werks thick armour has been designed to better protect critical systems from close range fire while providing a balanced defense of both kinetic and energy based weapons. [b]Special Ability: N/A[/b] [/hider]