[color=bdbdbd][color=DBA901][center]M A G E : W A T E R[/center][/color][hr][center]Water [color=0072bc]•[/color][/center] Mages of this discipline command power over water itself. At their best, they can conjure blocks of ice, create violent maelstroms to sunder the surrounding landscape or even drain the very life essence out of an unsuspecting victim. [indent][indent][indent] [color=DBA901][sub]L E V E L 1[/sub][/color] For an instant, water can be persuaded to move in a straight line in any direction. Pushing Water only requires points when subjected to extreme usage. [color=ffffff]Follow the rule of 100[/color]. Stopping a mass of water over 100lbs will drain a point. Attempting to move water at a point beyond 100ft from the caster will drain a point. [color=DBA901][sub]L E V E L 2[/sub][/color] For a duration, water can be made to move in any direction, held aloft and take any form desired. [color=ffffff]Each available point grants one minute of manipulation.[/color] Besides direction and duration, the same rules for level 1 applies. At this level, water can also be turned to ice or boiled to extreme temperatures but doing so drains an extra point. [color=DBA901][sub]L E V E L 3[/sub][/color] Instantly conjure your element in an unoccupied space in your line of sight. Three points are consumed. [color=ffffff]Additional points are consumed if rules from levels 1 and 2 are applied to the summoned mass[/color] ie. summoning more than 100lbs of water will consume an extra point. [color=DBA901]M A S T E R Y[/color] [color=ffffff]Maelstrom[/color][sup][color=DBA901]M[/color][/sup] [color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color] [indent]Conjure a violent torrent of water that turns into a whirlpool covering an area in a 100ft radius with the caster at the center. Anything and anyone caught in the water is immediately lifted off the ground propelled to the height of the whirlpool (100ft) and thrown outside the spell's range. There is a 10ft radius circle at the center of this whirlpool marking the only safe zone.[/indent] [/indent][/indent][/indent] [color=DBA901]S P E L L B O O K[/color] [color=ffffff]Steam[/color][sup][color=DBA901]1[/color][/sup] [color=0072bc]•[/color][color=ed1c24]•[/color] [indent]Create a blast of super heated water and air that can be used as a smoke screen or, at close range, scald a target.[/indent] [color=ffffff]Steam Bomb[/color][sup][color=DBA901]3[/color][/sup] [color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=ed1c24]•[/color] [indent]Create a explosion of super heated water and air that can be used as a smoke screen over a large area, or severely scald all targets in that area.[/indent] [color=ffffff]Drain[/color][sup][color=DBA901]3[/color][/sup] [color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color] [indent]Drain all the water from a target you can touch.[/indent] [color=ffffff]Tidal Wave[/color][sup][color=DBA901]3[/color][/sup] [color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color][color=0072bc]•[/color] [indent]Conjure a massive wall of water stretching 100ft tall and 100ft wide that washes over everything in the immediate vicinity.[/indent] [/color]