[quote=@The Spectre] So many humans. Almost makes me want to rewrite my entire character to be a [s]quarian[/s] different species. [/quote] [youtube]https://www.youtube.com/watch?v=_bSEfx6D8mA[/youtube] [hider=Skarr the Battle Master] [center][h3]Raik "Aralakh" Skarr[/h3][/center] [indent][B]Race:[/B] Krogan [B]Sex:[/B] Male [B]Age:[/B] 687 [B]Profile:[/B] Vanguard (Battle Master) [B]DOB:[/B] 1499 CE [B]Homeworld:[/B] Tuchunka [/indent] [B]Appearance:[/B] While not as old as a Krogan that recalls the Rachni Wars, Skarr is a well traveled Krogan and is very much a combat veteran in both years of fighting, and stature. He stands fully 7 feet, 5 inches tall and weighs in near 445 pounds, without his heavy armor or weapons. His skin is ruddy, with crimson outline, and has very similar coloring to Tuchanka's sun when light is shined upon in. A massive scar runs jagged across his forehead and nose, nearly touching his right eye, courtesy of an Asari assassin. His physique is brutish, with cable like muscles and the prominent hump of a mature Krogan. His hands are broad yet dexterous for a Krogan. [B]Background:[/B] [i]Sometimes, we need to remember why we fight. Honor, loyalty, courage, and fortitude. Go to the Citadel sometime young one, and see the Statue erected to honor our people.[/i] Skarr of Clan Raik was born in the year 1499 CE, mere years after Christopher Columbus discovered the 'New World.' On his own world, Skarr was raised in the ancient spiritual beliefs of his people, being the only son of Clan Raik's Shaman. His father was named Brod before he had given up his name to gain the Shaman title, leaving Skarr to be one of the rarest Krogan known, to be born on Tuchanka when many no longer were, and to have no true father or name to be born to. He was raised by his mother and the remnants of his Clan, holding no ill will toward his father growing up. Instead he saw it something he should aspire to, for being a Shaman in Krogan culture was to face trials even most Krogan found brutal. As his fellows spoke of the glory days of Tuchunka and lamented their fall, Skarr had idealistic dreams and aspirations of becoming a great leader among his people. Perhaps all it took for the Krogan to rise from the ashes once more was vision. From a young age, Skarr fought his clan brothers in faux bouts, regularly sizing them up and learning their tactics. He went on hunts as soon as he came of age, yearning the experience of that the older Krogan had to offer him. Passion for his world and determined to follow in his father's footsteps, drove him to excel and learn quickly. It was due to his fiery convictions that he gained the nickname 'Aralahk,' named after Tuchanka's sun, though that was not his official title until much later. The years turned into decades. As the Clans feuded, battle between he and his fellow Krogan was inevitable. He killed his first Krogan over a land dispute in The Kalynd Badlands. To this day he still remembers the huge corpse of the nameless Korwun Krogan beneath his blood soaked hands. That day would forever live in his memory, for it was the day that set him off to his path as Battlemaster, within the crags of the southern cliffs. Valkarn Raik and Krude Raik were there accompanying them before they were ambushed by Korwun, ending in a struggle that left only Valkarn the Veteran and Skarr alive. It was at that moment, when they were wiping the gore from their hands, that an earthquake occurred, shuddering the very ground beneath the feet of the two Krogan. No, it was not an earthquake! Suddenly, an adolescent Thresher Maw burst forth from the rock, disturbed by the recent combat and discharge of the Krogan firearms. It screeched and brought forth its massive maw. From within the ground, its tail whipped and sent rock jutting out between the two Krogan. Valkarn took the brunt of the damage, his Graal Spike Thrower flying out of his hands at the elder hit the side of a cliff, stunned. The weapon flew. Skarr leaped off the newly formed rise and caught it just barely, a roar of victory spewing forth. However, the movement and cry drew the attention of the Thresher Maw. It screeched once more, and dived toward Skarr, scooping up the Krogan in its giant maw and gulping the poor Krogan down its gullet. Skarr would never forget how hot and wet it felt inside the beast, and he did the only thing he could do. He discharged his weapon, the razor-like shells bursting through flesh. He made a conscious decision to fire in relatively the same spot over and over, forming a hole to grab onto. He cried out and continued to fire into the gun-wrought hole. Suddenly, sunlight burst into his vision, and he continued to fire over and over. Clawing with his massive strength, he shoved himself further into the hole he had made and ripped himself out. Thresher Maw scales flew, and a blood soaked Skarr now stood over a beast of legend, the Thresher Maw now merely shuddering in its death throes. Valkarn was alive, but he merely stood unmoving. He caught Skarr's attention, and then nodded toward the cliff. Before them both was dozens upon dozens of Korwun Krogan standing over them, simply watching. To Skarr's surprise, they did not fire. They let out a cheer of congratulations to Skarr for such a feat of strength and determination. Even only an adolescent, killing a Thresher Maw was truly a feat. They did not kill the two Krogan for trespassing, but neither did the Korwun help them, for Korwun blood was upon their hands. However, word of Skarr's victory over the Thresher Maw (and the Korwun skirmish earlier from Valkarn's account) spread. A Crush was formed, calling forth the Korwun, the Raik, and the Shamans. In this meeting of the clans, Skarr's accomplishments were made known and brought to light. They were verified to the Shamans, and as Raik's Battlemaster had been recently slain in clan infighting, Skarr was given the opportunity to claim the right of Battlemaster. Unfortunately, since the Battlemaster was dead, he would need to perform another rite by combat to claim the title. Skarr's father stepped forward, and offered to fight his son. Brod, now nameless, challenged his son personally to test his mettle. Skarr was conflicted, but in the end, he accepted the challenge and met his father in combat. The crush was ended, and the fight had begun. At first, the Shaman had the upperhand. He pushed Skarr hard, wanting to test him and see the full extent of his strength. After delivering a powerful blow to Skarr's side with his club, the Shaman sent a relentless barrage at the now prone young Krogan, hoping for him to give up, yet secretly hoping to see his son succeed. It should have been foreseen, but with this barrage of attacks, Skarr was unable to help himself, and his world turned crimson. When he awoke, he stood over the body of his father, his breathing labored and his hands once again covered in blood. His father's blood. Skarr was struck silent, as were the other Krogan. Death was not required, but it was not a breaking of the rules. Skarr however...he had given into the bloodrage, and killed his own sire. The Krogan who he had emulated, having only known as his father for a short period, but always hoping to one day reach him in status, to live alongside him. He was dead by his own hand. He was proclaimed Battlemaster, and given the title "Aralakh" or "Eye of Wrath" to honor both his clan and his incredible victory via bloodlust. They gave it to him to honor him. He bore it as a reminder, to stay in control of himself from now on. To never let such a thing happen again, that his rage would in turn break his heart. He could not bear seeing what he would wreak with such a thing again. Not to someone who he had idolized, loved even. He left Tuchanka weeks later, giving his old friend Valkarn the title of Battlemaster if he so desired, taking the title as one he would bear as a Freelance Mercenary. Because he was the Battlemaster for such a short time, he only gained a small amount of Biotic experience that he would only fine tune until later. He made a name for himself as a Mercenary, making it to the Citadel first and laying eyes on the Krogan statue erected for their victory against the Rachni. He took the words upon the statue to heart, and it was mere days later he received his first contract, fighting for an Asari banker who needed to regain a space station from Vorcha raiders. Over the next few centuries, he gained a reputation for brutal efficiency and differentiated from other Krogan Battlemasters by only taking contracts that he thought would fit the Krogan ideal of honor, rather than the 'any means necessary' attitude most Mercenary Battlemasters took. One of his most notable and recent contracts included fighting the Batarians in the Offensive of Torfan due to the Skyllian Blitz. It was during a lull in his contracts that he found his way onto the Citadel, to gaze at the statue erected for his ancestors while he searched for a place to repair some of his equipment. He met a mechanic named Frederick Bullock, who offered to repair a few rustic items he had for a fair price. Unbeknownst to Frederic, Skarr had chosen this place for a precise strategy. Granted, he did not know if the mercenaries would attack here, but he had seen them following him throughout the presidium. In this funneled area, [i]if[/i] they chose to attack, he would have the advantage in terrain. Fortunately they did, though unfortunately for Frederick. Truthfully, Skarr had no idea he would find such an apt mechanic on this side of the Citadel. He just happened to find this man as soon as he was where he was looking for, and so Skarr did his best to protect him while he systematically destroyed the gang that had chased him. Frederick did well for himself, obviously no slouch with biotics. The two formed a blood friendship, and traveled together for a few years before Frederick decided he wished to stay put for awhile. Skarr honored his request, and they kept in good contact. It was a call from Frederick that opted Skarr to sign up for the Andromeda Initiative. Once the long hours of beaurocracy was finished with, he found himself aboard the Ark. [B]Personality:[/B] [i]I was made to end lives. However, to mindlessly kill is beneath me, and indeed beneath our race. When I kill? It's a choice I make consciously, every time.[/i] Skarr enjoys combat, and enjoys the art of killing. Not for mundane reasons such as bloodthrist, but simply because he believes it is the true way to speak in this universe. To be a good fighter and a successful warrior shows dedication, skill, and it drives how the galaxy is formed. Wars evolve society far quicker than peace, and as the old saying goes, you cannot make an omelette without breaking a few eggs. However, he does not dismiss conversation, nor does he dismiss learning. He enjoys comraderie with his companions, and discussions that involve deeper and unorthodox thinking. What has led to the downfall of his people through the centuries was not their violent nature, but their violent nature that had no philosophical goal. No goal except monetary gain, or for their own foolish pride. Or worse, for the hedonistic feel of simply taking a life without any thought to repercussions. Skarr enjoys good food and what the humans call 'Rock' and 'metal' music. He listens to informative audio datafiles in his spare time on subjects he enjoys or that currently catches his fancy. As with most Krogan, Skarr excels at brutalizing the enemy and shrugging off enemy fire. He can easily tear through the front lines of troops, incapacitating and breaking their formation as he wreaks havoc. Due to his Battlemaster training, Killing is a science. A single blow from a Skarr is often enough to kill or severely incapacitate anyone he comes across, and he moves with such precision and focus even among dozens of foes. To add to his killing capability is his biotic powers, that he utilizes to further break entrenchments that he cannot reach or is too busy to handle, or simply as something to further increase his Shock tactics. However, he does separate himself from other Krogan due to his cool under fire and stress, and he makes a decent medium range combatant as well, when need be. Long years spent in tactical missions gives him a finesse and an appreciation for fine shots and flanking maneuvers that most Krogan lack. [B]Reason for being awoken from Cryo (Specific jobs, skills, and Initiative Application):[/b] Skarr was awoken from his slumber for manual labor and aiding in the reconstruction in the Ark. Of course, his main duty was combat and the higher ups felt it necessary to summon a Krogan who was a proficient at many things, including protection and biotics. [B]Equipment:[/B] [indent][list] [*][url=http://www.ign.com/wikis/mass-effect-3/M-6_Carnifex]M-6 Carnifex Heavy Pistol[/url] [*][url=http://www.ign.com/wikis/mass-effect-3/M-15_Vindicator]M-15 Vindicator Assault Rifle[/url] [*][url=http://www.ign.com/wikis/mass-effect-3/M-300_Claymore]M-300 Claymore Shotgun[/url] [*][url=http://masseffect.wikia.com/wiki/Biotic_Hammer]Biotic Hammer[/url] [*][url=http://vignette3.wikia.nocookie.net/masseffect/images/5/55/Heavy-krogan-Colossus.png/revision/latest?cb=20100209105917]Heavy Krogan Colossus Armor[/url] [/list][/indent] [B]Powers:[/B] [list] [*]Shockwave (Biotic) [*]Biotic Hammer (Biotic) [*]Frag Grenade [*]Carnage [*]Adrenaline Rush [*]Marksmen [/list] [B]Font Colour:[/B] [color=FF0000]Red[/color] [/hider]