[center][hr][hr][b][h3]Father C's final day at the Street Market.[/h3][/b][hr][hr] [@rocketrobie2] [i]Things are looking bad this side of the Campsite. A fever is spreading through the tents like wildfire.[/i] Father C fails his spirit check, he will take [b]4 HP damage[/b]. Spend a determination to reroll?[/center] Father C heads to the street market. The sounds of horses and bartering fills the air, filling his heart with hope he might be able to buy the horse of his dreams. He approaches a man selling darkstone and shows him what he found in the mine. The man takes a moment to look over the shards. He's willing to buy [b]3[/b] of the shards for [b]75 gp[/b], [b]1[/b] for [b]100gp[/b]. The biggest shard he is willing to buy for [b]150gp[/b]. In total, he is willing to buy your darkstone for [b]475 gp[/b]. Spend a determination to get him to take a closer look? [center][sub][color=EE4266]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][h2][sub][b][color=EE4266]• S[/color] [color=151617]T R E E T M A R K E[/color][color=EE4266] T •[/color][/b][/sub][/h2][sup][color=151617][b]___________________________________________[/b][/color] [color=7f7979][b][u] F E A T U R E S: [/u][/b][/color][/sup] [sub][b][color=darkgray]ITEMS[/color] [color=151617]|[/color] [color=darkgray]BACK ALLEYS[/color] [color=151617]|[/color] [color=darkgray]EQUIPMENT[/color] [color=151617]|[/color] [color=darkgray]TRANSPORT[/color] [color=151617]|[/color] [color=darkgray]HATS[/color][/b][/sub][/center] [center][sub][color=EE4266]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][/center] [center][h3][color=7f7979][b]| [/b][/color][color=EE4266][b]ITEMS[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]F A R E A S T E R N P O T I O N[/color][color=151617] - [/color][color=darkgray] 75g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Potion[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1 Potion[/b] per purchase. [color=151617][b]Potion:[/b][/color] Takes up a [b]Sidebag[/b] slot. [b]Discard[/b] to add [b]+2[/b] to [i]one[/i] of your [b]Skills[/b] until the end of the turn. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]E X O T I C H E R B S[/color][color=151617] - [/color][color=darkgray] 200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Plant[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1 set of Exotic Herbs[/b] per purchase. [color=151617][b]Exotic Herbs:[/b][/color] Takes up a [b]Sidebag[/b] slot. [b]Discard[/b] to add remove [b]D3 Corruption Points[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]R A R E S P I C E[/color][color=151617] - [/color][color=darkgray] 50g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Plant[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1 set of Rare Spices[/b] per purchase. [color=151617][b]Rare Spices:[/b][/color] Takes up a [b]Sidebag[/b] slot. [b]Discard[/b] to add [b]1d3 Damage[/b] to a single Hit. You also take [b]1 HP Damage[/b], ignoring [b]Defense[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]R E F I N E D L A N T E R N O I L[/color][color=151617] - [/color][color=darkgray] 200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Oil[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1 set of Lantern Oil[/b] per purchase. [color=151617][b]Lantern Oil:[/b][/color] Takes up a [b]Sidebag[/b] slot. [b]Discard[/b] to [b]reroll 1[/b] of the dice when [b]Holding[/b] [b]back the Darkness[/b] at the start of the round.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]R E D D R A G O N I N J E C T I O N[/color][color=151617] - [/color][color=darkgray] 100g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Boost[/color] [color=151617]♦[/color] [color=darkgray]Injection[/color] [color=151617]♦[/color] [color=darkgray]Limit [1] Injection[/color] For the next [b]Adventure[/b], you are [b]+1 Initiative[/b] and gain [b]Spirit Armour 5+[/b]. [color=darkgray][[b]This is on top of your usual Willpower saves[/b].][/color] However, any time the [b]Lanternbearer[/b] fails to Hold back the [b]Darkness[/b], take [b]1 Corruption Hit[/b].[/sup][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=EE4266][b]BACK ALLEYS[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]B A T H H O U S E[/color][color=151617] - [/color][color=darkgray] 50g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266]Limit [1] per Visit[/color] [b]Heal[/b] a [b]Peril Die[/b] of [b]Wounds / Sanity[/b] [color=darkgray][b][any mix][/b][/color] and gain [b]10 XP[/b]. You may also spend [b]1 Determination[/b] to attempt to remove any [b]Parasites[/b] you have. Roll [b]2d6[/b] for each [b]Parasite[/b]. On the roll of [b]10+[/b] it detaches from you in the warm water and moves on. [color=darkgray][b][gets discarded][/b][/color][/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S E L L D A R K S T O N E[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup] You may sell [b]Dark Stone Shards[/b] on the streets for a [b]Peril Die x 25g[/b] each. Roll for each shard individually as they vary in size, weight, and value.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]Street Gambling[/color][color=151617] - [/color][color=darkgray] 25g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266]Limit [2] per Visit[/color] [color=darkgray]Gambling[/color] Roll [b]4 dice[/b] to try and get a [b]Straight[/b] or a [b]Set[/b]. You may pay an extra [b]25g[/b] to [b]Re-roll[/b] any number of those dice. After that, you may [b]re-roll[/b] up to [b]3[/b] more times at a cost of [b]50g[/b] each time [b]plus[/b] any free re-rolls from using [b]Determination[/b]]. Note that this is an exception to the rule that prevents the same dice from being re-rolled more then once. When finished rolling, if you have a [b]Straight[/b] or [b]Set[/b] of numbers, gain the following: [b]Straight[/b] [color=darkgray][b][4 in a row][/b][/color] - [b]300g[/b] [b]Set[/b] [color=darkgray][b][4 of a Kind][/b][/color] - [b]100g x the number rolled[/b] Otherwise, you leave and walk away wondering if the dice were rigged.[/sup] [/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=EE4266][b]EQUIPMENT[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]O R N A T E P I S T O L[/color][color=151617] - [/color][color=darkgray] 1,600g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Gun[/color] [color=151617]♦[/color] [color=darkgray]Pistol [/color][color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=darkgray]Upgrade Slots [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] [b]Range: 7 Shots: 2[/b] [b]Once per Fight[/b], add [b]+2 Damage[/b] to a [b]Hit[/b] from this [b]Pistol[/b]. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]B U T C H E R 'S B L A D E[/color][color=151617] - [/color][color=darkgray] 750g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]Blade[/color] [color=darkgray]One-Handed[/color] [color=151617]♦[/color] [color=darkgray]Upgrade Slots [2][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] Each time you [b]Damage[/b] an [b]Enemy[/b] with a [b]Melee Combat Hit[/b], you may add [b]+1 Damage[/b] to all your other [b]Hits[/b] for the rest of this turn. [color=darkgray][[b]stacks for multiple Hits[/b]][/color] [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]C H E W[/color][color=151617] - [/color][color=darkgray]50g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Plant[/color] [color=151617]♦[/color] [color=darkgray]Limit [1][/color] [b]Discard[/b] and take [b]1 Corruption Hit[/b] to [b]Heal 5 Sanity[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S I L K S A S H[/color][color=151617] - [/color][color=darkgray] 450g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266][b][SHOWMAN / PERFORMER HEROES ONLY][/b][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Belt[/color][color=151617]♦[/color] [color=darkgray]Weight [1] [/color] Once per [b]Adventure[/b], [b]Heal 5 Wounds[/b]. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]O R N A T E C A S E[/color][color=151617] - [/color][color=darkgray] 1,250g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Container[/color] Choose one [b]Item[/b] you have. Between [b]Adventures[/b] - or while the [b]Item[/b] is not equipped - it counts as having no [b]Darkstone[/b] components. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]D A R K S T O N E B R A C E L E T[/color][color=151617] - [/color][color=darkgray] 1,000g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Charm[/color] [color=151617]♦[/color] [color=darkgray]Darkstone [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]Once per Adventure[/b], cancel an [b]Enemy's Attack[/b]. [color=darkgray][b][before dice are rolled][/b][/color] [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]M E R C H A N T 'S A P R O N[/color][color=151617] - [/color][color=darkgray] 1,000g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266][b][FRONTIER HEROES ONLY][/b][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Torso [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] When you sell a [b]Gear[/b] or [b]Artefact[/b] in [b]Town[/b], gain [b]+10% Gold[/b] (round up to the nearest [b]5gp[/b]) and recover [b]1 Determination[/b]. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]R A I L W O R K E R 'S J A C K E T[/color][color=151617] - [/color][color=darkgray] 860g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Coat[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] You take [b]1 less Damage[/b] from all [b]Explosives[/b] [like [b]Dynamite[/b]], [i]Falling Rubble[/i] and [i]Cave-In[/i] encounters. [/sup][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=EE4266][b]TRANSPORT[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]M U T A N T H O R S E[/color][color=151617] - [/color][color=darkgray] 650g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Transport[/color] [color=151617]♦[/color] [color=darkgray]Animal[/color] [color=EE4266][[b]Limit [1] Transport[/b]][/color] Gain [b]10 XP[/b] each time you Travel. Use [b]1 Determination[/b] to add or subtract 1 from the roll for which [b]Town Type[/b] is found.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]W I L D H O R S E[/color][color=151617] - [/color][color=darkgray] 750g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266][[b]SCOUT HEROES ONLY][/b]][/color] [color=darkgray]Transport[/color] [color=151617]♦[/color] [color=darkgray]Animal[/color] [color=EE4266][[b]Limit [1] Transport[/b]][/color] Gain [b]10 XP[/b] each time you Travel. Once per [b]Town Stay[/b], cancel and redraw a [b]Daily Event[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]T R E D A R R A N S T A L L I O N[/color][color=151617] - [/color][color=darkgray] 800g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Transport[/color] [color=151617]♦[/color] [color=darkgray]Animal[/color] [color=EE4266][[b]Limit [1] Transport[/b]][/color] Use [b]1 Determination[/b] to personally ignore the immediate effects of a [b]Travelling Hazard[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S W A M P S L U G[/color][color=151617] - [/color][color=darkgray] 1,800g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=EE4266][[b]TRAVELLER / TRIBAL HEROES ONLY][/b]][/color] [color=darkgray]Transport[/color] [color=151617]♦[/color] [color=darkgray]Animal[/color] [color=EE4266][[b]Limit [1] Transport[/b]][/color] Gain [b]15 XP[/b] each time you [b]Travel[/b]. When rolling a [b]Travelling Hazard[/b], you may [b]re-roll[/b] one of the dice.[/sup][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=EE4266][b]HATS[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S C A V E N G E R 'S H A T[/color][color=151617] - [/color][color=darkgray] 150g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Hat[/color][color=151617]♦[/color] [color=darkgray]Upgrade Slot [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] Anytime you successfully [b]Scavenge[/b], [b]Heal 1 HP.[/b] [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]E X P L O R E R 'S H A T[/color][color=151617] - [/color][color=darkgray] 425g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Hat[/color][color=151617]♦[/color] [color=darkgray]Upgrade Slot [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] [b]Once per Adventure,[/b] you may look at the next [b]2[/b] upcoming [b]Darkness[/b] events. Then, [b]discard[/b] one and put the other back.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]B A D L A N D S H A T[/color][color=151617] - [/color][color=darkgray] 1,200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Hat[/color][color=151617]♦[/color] [color=darkgray]Upgrade Slot [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] [b]+2 Health [/b] and [b]+1 Sanity[/b][/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]M I N E R 'S H A T[/color][color=151617] - [/color][color=darkgray] 1,850g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Hat[/color][color=151617]♦[/color] [color=darkgray]Upgrade Slot [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] [b]Once per Adventure[/b], while drawing [b]Loot[/b], you may take [b]1 Corruption Hit[/b] to [b]discard[/b] and [b]re-draw[/b] that [b]Loot[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]D R I F T E R 'S H A T[/color][color=151617] - [/color][color=darkgray] 3,000g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Hat[/color][color=151617]♦[/color] [color=darkgray]Upgrade Slot [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] Any time the [b]Hero Posse[/b] crosses into a deeper stage in the [b]Mine[/b] or an [b]Otherworld[/b], recover to your maximum [b]Determination[/b].[/sup] [/hider][/center]