Some changes to the first post finally finished, and new players added. [quote=Ekirei]I think I'm going to have to drop out of this one. Work is picking up, and I have to study a bit more for a test coming up. Sorry[/quote] But but but I'll miss your signature. :( Goodbye, and good luck. [quote=Obscurus]Bleat[/quote] Ekirei doesn't look to be staying, so sure, this is good. [quote=Soulserenity20]Bleat[/quote] Might want to talk to Tobiax on this one. I like your take on it more though. For now it's in. [quote=marcopolonian]Bleat[/quote] Genius! Glad to have you. [quote=tobiax]That would be "make an ecosystem that in short makes sense"[/quote] Edit your sheet appropriately and find something to set it apart from SoulSerenity's goal and it'll be fine. [quote=yoshua171]Bleat[/quote] Hmm... Seems quite meta. I guess it's alright, though. As for scientific accuracy, the general rule is: If it reads nicely and doesn't godmod, it's probably fine. Science is still desirable though. If your entity makes an adaptation, try to see if there's a similar thing in the real world to use as an example. [quote=Kyelin]Posted.Hoping that making an extremophile wasn't too ambitious for first species, but it fits my Entity well.[/quote] It's fine and it does, but remember that life pretty much started with extremophilic bacteria, and simple cells are a lot more durable than complex ones, so wherever you go, they'll usually get there first. Still, this means that you can live with them symbiotically and/or use them as a food source. Have fun!