[quote=@Holy Soldier] In a Multiverse, the consequences are dictated by the User. Say for example, “You make this dragon slayer who has slayed even dragon gods.” A player may see this character and get inspired to create a dragon god that gives the dragon slayer a hard time. The arena elements then come into play here. A lot of the conflict is handled between players. While ideas may at times contradict and can be pointed out, “Hey, there’s already a faction with said idea maybe you should join it,” seeing as there are so many Rps that occur already with similar ideas, what makes them unique is that they are all ran differently. The Multiverse is per interactivity because it exists on the players. I have mentioned two types of people in all RP: the writer and the role player. The writer can create the world, characters, NPCs, and basically carry on with little guidance because they are writers. The role player needs a dungeon master because they can’t write without guidance. The Multiverse often has both types. The leading players are the writers who founded the faction, nation, planet, etc and who are leading that group. The role players will often be under said leader and they get their pseudo-DM guidance in that manner. [/quote] Is what you're saying not already what it is, though? The moderators review faction proposals and universes so there is no lore contradictions, and at that point GMs are free to do as they wish. It seems like you're arguing for what E.H. already is, as I see it. [quote=@Holy Soldier] But regardless, it was just an idea. [/quote] Ideas are not devoid of criticism, keep that in mind. If you propose an idea, I should be able to chime in on it. [quote=@Holy Soldier] I heard that one of the issues with it was that it wasn't really an Open World because there was a story everyone was required to adopt. By making it an open world that people can just "jump-in," I think it would get more life. [/quote] At that point, I, again, don't see the point of making it a persistent universe. If you want a standalone story, then you're probably better off making it in casual/advanced/free.