[b]Hawkeye Harold[/b] ends his turn. More monsters are incoming. [b]Initiative[/b]: [indent][color=darkgray]Void Hound - 7 Void Spiders [+Gate Bridge will spawn] - 6 Deputy Hawkeye - 6 Void Sorceror Gate E1 - 5[/color] Jamie - 5 Scafford Gang Gate F1 - 4 || Stranglers Gate Bridge will spawn - 4 Night Terror Gate E1 will spawn - 3 Dan - 3 Father C - 2 Hungry Dead Gate E2 will spawn - 1 [/indent] A [b]Void Sorceror[/b] spawns. It immediately casts [b]Torment[/b]. Every Hero takes [b]5[/b] Sanity hits. It then runs full pelt towards the exit of the Mine. [hider=Void Sorceror][b]Void Sorcerors: [/b] [indent]Immune to Critical Hits unless adjacent to attackers. Cast Magic every turn. 50% chance to be a Void Bolt, 50% chance to cast a known spell. Phase Daggers: Attack every adjacent heroes, and ignore defenses.[/indent][/hider] [@duthguy][@CollectorOfMyst][@DeadBeatWalking][@rocketrobie2] [b]Dan[/b] takes [b]2 Sanity Damage[/b]. Spend a determination to reroll failed saves? [b]Jamie Hart[/b] takes [b]3 Sanity Damage[/b]. Spend a determination to reroll failed saves? [b]Deputy Hawkeye[/b] takes [b]2 Sanity Damage[/b]. Spend a determination to reroll failed saves? [b]Father C[/b] takes [b]4 Sanity Damage[/b]. Spend a determination to reroll failed saves? [center][img]https://i.imgur.com/3izONzD.jpg[/img][/center]