[center][img]https://fontmeme.com/permalink/180113/bc8b864f44179683e6e51eaf28385465.png[/img][/center] [h3]Ondorro Spiders[/h3] [i]Details: The Ondorro Spider nuisance has been going on long enough. A small hunting village located deep within the forest has been completely wiped out, leaving nothing but webs too thick to walk through. Through years of being left alone in the depths of the forests, they have bread to an unmanageable number. Any hunter wishing to take them on will need to have the utmost bravery to walk into this death trap. The spiders themselves range in size from small dinner plates to as large small hounds. Their venom will cause instantaneous paralysis, so it is highly encouraged that you do not hunt alone and bring ample anti-paralysis potions. They are stronger than they may seem, though a sword wielded by a strong arm is capable of piercing their exoskeleton.[/i] [h3]Werewolf of Silchester[/h3] [i]Details: There have been multiple reports of a beast werewolf lurking in and around Silchester at nights. The villagers have been on edge lately and haven't been able to leave their homes after sundown. No one knows where it came from or who it may be. There have only been a few attacks on villagers so far, none of them have survived. You will have to ask around the town if you want to find out more. Reminder that Werewolves are notoriously hard to kill. They must be beheaded, eviscerated or completely destroyed to kill them completely. If possible, bring the head back as proof of your deeds.[/i] [h3]Ogre Attacks in the Crossroads[/h3] [i]Details: Travelers have reported a particularly brave ogre has been making it's way down the Durot Mountains and has been killing entire caravans and picking through their goods. There have been three confirmed attacks so far, with a handful of suspected attacks. Travelers in the area have noted a significant amount of debris from other carts, as well as bits and pieces of bodies. This has caused a halt in goods coming to and from Rothenburg to the other cities of Belvoir. The crossroads are very important to our kingdom's economy and they must be safe for passage. Take note that ogres are not to be taken lightly, despite their general lack of intelligence. They are very strong and have incredibly thick skin that cannot be pierced with normal weapons. The best ways to defeat an ogre is to outmaneuver it, as they are generally fairly slow, or catch it while it's asleep. They're eyes and groins are their only weak points while their skulls can also be bashed in with significant force.[/i]