[I][h3]The Vale[/h3][b]The Crypt,[/b] [b]Currently[/b][/I] "Then it is settled!" The elven wizard proclaimed, his mind having long since been settled on their few options since the moment the chaos of battle faded and consciousness returned to him. It was an enlightening experience, for never had they faced the [i]Great All Dark[/i] as that. Once they had, in their fall when the world crumbled, but that battle they lost... here? Here they managed to buy time it seemed, to fill the hourglass with just another small handful of sand, but at least there was certainty there where it was otherwise feeble in all others. "Friends will stay with Birbin! Very good, yes! All the more friends to fight the darkness and bad shadows!" The gnome proclaimed, as full of life as any other moment, only to look over to Valmjr who was not nearly as impressed. The stalwart man gave a gruff nod of approval, setting aside one of the last bits of the tomb's discarded, chaotic remains, while the paladin of Thea looked to Theodore for a moment. Her expression said everything he needed to know; duty first, an oath each knew all too well. It was a look of sympathy, more to be said from herself as well, but she swallowed hard and nodded, speaking only with affirming words than concerns now. "I have never been one for the defensive," She motioned to her arms and armor, "But without that perseverance and a 'safe' place to call home until we can fix everything we cannot go on the offense." The woman cracked a smile, but she dared not continue, lest her heroism peter out. She stepped away at that point, accompanying her friend in the eladrin sage. Haemar however, laid a hand upon the ranger's shoulder as he passed by. The choice not an easy one, for their adventure was only just beginning at large truthfully. The group as a whole, from the oddest and smallest, to the greatest and most noble saw themselves up the step of the tomb, where Valmjr shut the great doors for what he hoped was the last time. His mission was fulfilled, unlike anything else here in his time, yet it too was just a new beginning - the heroic outsiders proved their worthiness, not only to the ancestors and himself, but their strange "Light". Maybe there was great nobility in this cause beyond the thrill of heightened battle, the rush of the axe in hand and the clatter of shields? Or maybe he needed a long drink after the past few days. As the entourage arrived to the above ground, drinking in the rays of the sun through the immense stained glass windows that sat high in the [i]Hall[/i], those not shuttered and barricaded, a sound they almost surely did not expect filled their ears from the outside world. Voices, that of people in fact, speaking the odd dialect their latest companion had uttered when he assisted the sailor and bard in breaching the wards that had been reset after the [i]Green Man[/i] and Ruron descended into the tomb! Stepping amidst the overturned tables as adhoc ramparts and all the scattered food and weapons, they could tell the town was... ... was restored. [hider=Effects] Upon the party reaching the [i]Hall[/i] itself, up from the crypt, they can easily and well tell the town seems to be alive with action outside the barricaded stone and wood walls. It sounds as though the people, wherever they were, are exploring the once ghost town. [b]Score[/b] [url=https://www.youtube.com/watch?v=D2LIEQsZQew]Celestial Temple[/url] [b]Map[/b] [i]???[/i] [/hider] [@Cu Chulainn], [@Gordian Nought], [@Hekazu], [@JBRam2002]