[quote=@Gisk] [@Aristo] Couple of things. First, the image of the helmet doesn't appear, I'm not sure why.[/quote] Ah, that hider is empty. I didn't actually get around to picking a helmet design yet. ~~~ [quote=@Gisk] Second, and I guess this isn't the biggest deal, but another player who has submitted a sheet already has his mech use stealth.[/quote] So we do - just noticed that. I suppose I can think of something else. Dealdric's mech uses it as a utility, rather than [i]Final Stand[/i] and it conceals it both visually and on radar. I guess it's way superior in that regard. ~~~ [quote=@Gisk] Thirdly, the style does not match. I did provide an image in the first post that shows the general configuration. Though we're not literally in the world of Titanfall, it is the primary inspiration for the style of robot. You don't need to be knowledgeable, or even necessarily familiar with the game, so long as you can fit the style.[/quote] I've played the original Titanfall, so I have an idea of the aesthetic you're trying to achieve. I'll try and find something closer to that, then. ~~~ [quote=@Gisk] You also go overboard on the utility section. The section is meant to show your mech's unique special ability(singular). An advanced projectile interception system fits, but you don't need to list all of the stuff that I think we can assume is more or less standard(the targeting system etc). Same thing kind of goes for the "gear" section in the pilot CS. As stated on the CS skeleton, it's kind of your character's "special power"(again, singular). [/quote] I like to geek out a bit when it comes to military tech and vehicles in my sheets. Would these sorts of details be more appropriate in the [i]Notes[/i] section? Just about all the systems on the mech are adapted from the Apache helicopter. I like to use real-world inspiration when it comes to designing machines in RPs. How grounded in realism do you envision the action of the RP? Not like mechs are realistic, of course, but when it comes to things like the flow of combat, utilitarian designs, capabilities and handling of the machines, do you envision a more realistic or fantastical picture?