[@Fabricant451] As for terms of plot – that’s something I’m hoping we expand on as a group. This is more of a character-driven thing that plays off interpersonal connections than it really does for a grander narrative. I think that’s mostly fine as a lot of us are used to this focus in Slice of Life genre role-plays, but if anyone has genuine disinterest that there isn’t enough building blocks I can understand that being a problem that needs fixing. Do you or Prawn have any questions?