This is all I'm going to say on the matter, because I don't really want to spend any more time on this matter than I have to: Inkarnate isn't the one at fault here. You can't just pin all the blame on him and paint him as the sole suspect of 'virtually destroying' a roleplay that, as far as I can tell, is still going on without the people that left. The incident in the status bar was a result of tensions building up, which in turn was a result of a GM team that wasn't actually approachable from day one. It took that huge incident for them to stop shrugging off dissatisfied players as (and I quote) sensitive, and to actually start listening to people and encourage them to start being open. Yes, mistakes were made and the situation could have gone a whole lot better. But it's not just the players or the people on the outside bitching that was the problem. People felt too intimidated to approach GMs that shrugged people off and forced their own ideas on other people. As for the whole 'people on the outside bitching' thing, I'm honestly neutral. If it were any sort of minor thing that prompted it I'd be wholly against it, but forcing your own ideas onto a player and essentially trying to control their character is not an okay thing. People shouldn't just keep quiet about that.