[@Taytay] No problem I totally understand. As for your pantheons. Sin I'm iffy about not because of the content but moreso that it's a broad term that's subjective plus if you want to follow the dictionary definition it's to go against divine law a god of sin's actions taken to the most practical result wouldn't WANT to be worshiped as the ultimate sin would be technically non-belief. Also in real life terms sin can be subjective I'm a Christian and I view things as sinful that some religions (or even sects of Christianity that aren't my own) don't, so your power can fluctuate drastically if you want a bad boy god that wants to corrupt my mortal or just people in general, I think a god of crime, corruption or trickery would fit the bill. I'm not saying no I'm just trying to make you think more about what your chosen pantheons mean and how they will impact society. The pantheon should be more focused on what kind of (ironically) human your god latched onto and a god of sin can be literally only sinful towards certain people. I'm genuinely not trying to be a jerk I just have a very analytical perception of the world and want this to be far more character focused than battle or "influence" focused (ie maintaining a cult or small group of NPCs). For emotions, the issue I have with that is far more straight forward. We already have a god of inhibitions, beer and brawls so I have to sadly reject that pantheon as the two have too much overlap.