[center][url=https://www.roleplayerguild.com/posts/4432789 ]Star reach mercenaries[/url][/center] [hider=Captain Carver][center][color=goldenrod][b][h2] Carver[/h2][/b][/color] [sub][color=gray] THE [/color][/sub][img]https://i.pinimg.com/736x/15/cb/64/15cb64125bd562a6c2a38fabcbef9f4f--character-art-character-inspiration.jpg[/img] [color=Lightblue][i]"We're all gonna die one day, might as well make some cash doing it."[/i][/color][/center] [color=goldenrod][center][u][b]Description:[/b][/u][/center][/color] [b]Name:[/b] Captain Howell Carver [b]DoB:[/b] 2939 (56) [b]Gender:[/b] Male [b]Rank:[/b] Commander [b]Bio:[/b] Growing up in the colonies he was a talented mechanic from a long line of proud Navel men. Learning to fly at a young age he became an ace pilot during the colonial war, however Howie Carver was fighting on the wrong side. The losing side. For six long years he fought fiercely for the colonial republic against the empire. He believed in what he fought for, thought it was the right thing. He learnt the hard way that there's no justice in this universe except only that which you make for yourself. The war was unsustainable, lives and resources became scarce for the republic while the empires wealth seemed endless and their reach near limitless. Like many others he eventually gave up, salvaged what he could and slipped away into the darkness of the edge of space. Regrouping with friends, family and other survivors. The next 10 years were hard, barely scraping by, living in hiding and on the run. Howie's natural skills as a mechanic, pilot and leader were put to good use as he helped move goods and people about. Smuggled them into or out of planets. Salvaged wrecks. Tracked down those lost at war and reunited families, or at least gave closure. He built grateful contacts from both sides of the war and found a new focus and reason to fight upon the discovery of the insectoids. But by the time he gathered a team, got the permission, acquired the resources and was given the OK, it was already over. Now with one of the earliest incarnations of the modern mercenary factions, his specially acquired team was quickly snatched up into the chaotic corporate wars. Things got bloody and messy, money is a powerful motivator that led to backstabbing and betrayal. Even though nearly dying and being out of the game for quite some time while recovering and adapting to his new cybernetics, flying was all he had and all he had known. He quickly put together a new team and eagerly joined in under the newly forming, much approved, Mercenary Federation. He is an old man that has played a part throughout much of modern mercenary history. He is known by many and a strong believer and bastion of the republic. Despite his age he is still one hell of a pilot with an invaluable wealth of knowledge based on personal hardships and experience. [/hider] [hider] [center][h3][b]Lantallian Mercenaries Guild[/b][/h3] [b]Graphic:[/b] [img]http://zuzboss.webstarts.com/uploads/the_fillorean_society_emblem_by_coan0605-d33wydh.png[/img] [b]Motto:[/b] [i]"Professionalism ensured" "Safety guaranteed" "Risk free anonymity"[/i] [/center][hr] [b]Company Name:[/b] Lantallian Mercenaries guild. [b]Specialty:[/b] Ship to ship / stealth. [b]Bio:[/b] Carver believed in quality over quantity and built his team from the best of the best that were available after the end of the colonial war. A special op's team. Their reputation only grew as their corporate achievements amassed. Their wealth became blatantly visible along side their companies 'unusual' success. Having reached the top of their game it was no surprise that they had to fall. A large target was stained on Carvers back and he lost it all. A humbler and wiser man, still addicted to the game, he started again from the ground up. With the support of the Mercenary Federation behind him he continued on vowing not to make the same mistakes again. [center][b][h2][u][color=goldenrod]Lantalian Forces[/color][/u][/h2][/b] [hider=2IC] [b][u][h2]Arex [/h2][/u][/b][sub][color=gray] THE MAN ON THE FLOOR[/color][/sub] [img]http://img11.deviantart.net/e1b8/i/2014/267/0/4/be_the_one_by_estookin-d80ep2d.jpg[/img] [color=red]'Info'[/color] [color=red]'Mission History'[/color] [/hider] [hider=Stealth] [b][u][h2]Stealth Squad[/h2][/u][/b][sub][color=gray]SHADOW TEAM[/color][/sub] [img]https://orig05.deviantart.net/016b/f/2012/269/8/9/operative_by_happy_mutt-d5fyljz.jpg[/img] [color=red]'Info'[/color] Equiped with silencers, motion trackers, and sound dampeners, they are also able to bypass standard security systems. [color=red]'Mission History'[/color] [u]Pirate raids in Alpha Centauri:[/u] [i]Allied with IMPSEC. -[sub]Manny's Mechs, NCBW [/sub][/i] Mission success captured pirates alive. [/hider] [hider=Fighter] [b][u][h2]LMG Fighter ships[/h2][/u][/b][sub][color=gray]Viper Mark II[/color][/sub] [img]https://i.pinimg.com/originals/fd/41/c6/fd41c6be1d2757dc712467918a069904.jpg[/img] [color=red]'Info'[/color] [color=red]'Mission History'[/color] [u]Pirate raids in Alpha Centauri:[/u] [i]Allied with IMPSEC.[/i] Mission success although many Pirates fled. [/hider] [/center] [/hider]