[img]https://i.pinimg.com/236x/a9/71/b3/a971b3617c4201e4095ddbb5f4d6aae6--native-american-art-american-indians.jpg[/img] [url]https://www.pinterest.com/pin/375346950186660443/[/url] Name: Cochise Tarak Nickname/Alias: Cochise Age: 23 Gender: Male Allegiance: Night Raid Personality: Cochise could be seen as a rather moderate individual, mostly due to the fact that he is one to prefer to negotiate a situation out compared to fighting out such. He's not one for strong opinions, preferring to try and not have strong opinions on someone or a matter due to having a dislike for what he knows westerners call as "drama", and or he was raised up on the ideals of moderacy, optimism and minimalism. He also prefers to make friends than enemies, being a rather social individual, despite possibly being somewhat awkward due to the fact he isn't too used to the "western" form of dialect that the others speak in, including western empire cultural ideals and customs. He also tries to find ways out of potentially fighting, being one to rather run than fight in a potential conflict due to conflict that not being entirely too in his nature, although at times when there is no way out of a combative scenario he can be seen begrudgingly fighting in a direct combative scenario with his comrades. He's also rather young and still somewhat unused to the world of conflict situated within the western ends of the Empire, himself having only joined Night Raid in an attempt to see what else the world had to offer after having took care of a few of the members during one of their escapades in the lands outside of the walls. All in all, he is an overall moderate individual whom is rather social and tries to care to the other members of the group, despite possibly lacking the same powers and offensive capabilities and willingness to fight unlike them. Likes: Animals, nature, primitive living Dislikes: Cities, crowded spaces, lack of fresh air Fears: Isolation Brief Bio: Cochise Tarak was born far to the East from the center of the Empire beyond the walls, born to a tribe of nomadic individuals whom claimed an arid set of mesas and deserts as their home. Although not exactly inherently warlike from the beginning of their origins, as the Empire began to expand their influence beyond the capital's walls was when the tribe of men and women native to the Eastern deserts adapted a somewhat more aggressive approach to life. The tribe was known to live off of the wild animals and large cattle-like animals that lived amongst the region, known on occasion to take on the great beasts that lived amongst the land as well. Mostly known to make usage of horses to move in and out of combat with Empire patrols in the region quickly, having learned to quickly adopt the usage of weaponry similar to the weaponry the Empire used, albeit much more primitive due to the lack of military grade weapons passed on to the Tarak tribesmen through trade from explorers and travelers that dared explore the region. Cochise was born to a tribal warrior and huntsman, his mother being one of the few shamans that made up their small sect of the large tribe that lived scattered amongst the desert. His childhood was mostly spent learning how to prepare his own meals and for others, alongside provide basic medical attention to through the usage of local plants to injured men and women within the tribe. His childhood could be considered rather... mild due to the lack of conflict that persisted throughout his young life, mostly playing with the other children of the tribe and living a rather carefree life as a child of the Tarak Tribe. His teenage years were somewhat different though, with the teenage Cochise having to be took under his father's wing finally, which he spent being taught how to live off the land, hunt for himself and others, and fight if need be, begrudgingly to the younger Tarak whom preferred to keep out of conflict's way. He ended up passing his rites of passage within the tribe over the course of his teenage years, becoming a honorary member of his tribe at the age of 18. A few years passed as he ended up participating in a series of small skirmish-like wars against Empire patrols and activity within the area, although he didn't exactly vy to do such, nor he did exactly think the Empire was completely in the wrong unlike his other kinsmen, he fought them on foot and horseback. Mostly acting as a guerrilla unit whom would ride in on horseback, circle the patrols of Guardsmen and pelt them with potshots with his rifle with other members of his tribe before turning around and attempting to flee. This strategy tended to work, but on occasion a few of the men within the skirmishing units of his tribe would be gunned down and they would be forced to retreat and regather their forces. As the few years passed, the young Cochise happened upon a strange artifact that was mumbled by a set of traders he traded with later as an Imperial Arm, or relic as it had been called on one of the dead corpses of the men that he had help slain. It was in the shape of a simple skull made of solid iron around the size of one's hand, and the name "Bodaway" was inscribed into the back end of the item, with the tribal man taking the item and wrapping it about his neck as a sort of decoration thinking it no more than jewelry. Not so long after, a few months would pass as he participated in a few more raids against the Empire, and he made note of an odd increase in his abilities, noting that most of his senses and physical abilities had been improved upon when he had gotten into a direct hand to hand fight with a heavy Guardsman, who he managed to defeat with some form of ease with his tomahawk despite the man being armored, experienced, and far more well-armed than him. He ended up getting up in a fight with one of the Night Raid members as they had adventured into the northern mesas of the desert, where the whole group had been ambushed by a small patrol of his fellow tribesmen and him whom demanded the group hand over their weapons at the time, although the whole group managed to be severely injured and some killed. The young Cochise ending up being one of the few to go toe to toe with one of them for a time due to the Imperial Arm he had, until he had decided to give in to the individual and offer to guide the whole group through the northern mesas, provided they didn't injure any of his kin. And... a year later, he ended up having intermingled with the small group of individuals mainly due to the man's innate curiosity of the outside world, having seen the capital for the first time underneath a mission the group had gone through. He happens to be one of the younger members of the group, currently only within the group due to the fact they've noted of the fact someone like him had managed to have the strength to use an Imperial Arm like his, despite it's lack of apparently abilities. Imperial Arms Name: Bodaway Imperial Arms Picture and Description: [img]https://cdn3.bigcommerce.com/s-p1mhyx/products/1725/images/3240/chrysocolla-sku_8838_9720_1__74963.1476165756.1280.1280.jpg?c=2[/img] Bodaway is an Imperial Arm constructed from a solid block of small iron, that had been crafted into the shape of a skull about the size of the average man's palm. The small skull-like Imperial Arm has a dull grey color to such, lacking in any significant features besides the fact it had been crafted to look much alike that of an aged human skull. A small gem situated in the center of the object however gives it a brief red glow that acts as it's main source of power, something that grants the user of the item enhanced senses and physical abilities. Enhanced Physical Abilities: Bodaway grants the user of the item enhanced physical abilities, twice that of a Human athlete in their prime, allowing for them to perform great acts of dexterity and strength at some points. Enhanced Physical Senses: Bodaway also grants the user of the Imperial Arm physical senses that are nearly double that of a Human in their prime, allowing for them to react faster than normal and use their five physical senses at a higher capacity than normal. Imperial Arms Trump Card: None Extra: None