Okay. This looks good to me, but I'm coming off a 9 hour shift so everything that isn't in boxes that needs to be put up on shelves looks good to me right now. If it hasn't been looked over when I wake up, I'll swoop in and try to fix up all the mistakes as best I can ^.^' Also, I'm aware the Green Army is a bit unbalanced, but still trying to figure out how to balance it(because I like the idea and rather would not scrap it entirely) so if anyone has any suggestions please let me know ^.^; [hider=Alice Rios] [b]Name:[/b] Alice Rios [b]Age:[/b] 19 [b]Gender:[/b] Female [b]Sexual Orientation:[/b]Homosexual [b][b]Chosen Marking: [/b][/b] [img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTjxbhxTgDSgOBxAoNT7UaC7uQ84ytOeRwBU2oG9YjRUqXmPJJb[/img] Located over the pupil of her left eye Appearance: [img]https://i.pinimg.com/736x/33/eb/57/33eb57efea119ac2f0876b6cfe4009e2--anime-hd-anime-manga.jpg[/img] Alice is 6'3 [b]Familiar[/b] [i] Type - [/i]Anansi (Normally I'd say poison spider, or dark spider but Life element is one of those weird ones that makes a particular attribute difficult so I'm just going to say Anansi and say he can use poison and webbing, but if that doesn't work I'll think of something else.) [hider=Baby Form] [img]http://image.blingee.com/images18/content/output/000/000/000/70a/687337196_1519919.gif[/img] [/hider] [hider=Grown Form] [img]https://i.warosu.org/data/tg/img/0465/06/1459980707544.jpg[/img] [/hider] [b]Chosen Element:[/b]Life [i] Skills -[/i] [u]Healing Aura-[/u]A purple aura of light which surrounds Alice, which constantly heals her, and thus allows her to utilize her berserk style of combat. Upon activation the aura surrounds her full body like a suit of armor, but she can concentrate it on various areas to increase the speed and effectiveness of its healing. The aura, through physical contact, can be moved to another person for healing. [u]Life Detection[/u]Alice is capable of sensing all life forms in a 10 meter radius. [u]The Ultimate Gardener-[/u]Alice is capable of designing various forms of plant life for specific purposes, in what she calls her Green Army, which she carries with her in the form of glowing, green, seeds. When she wishes to activate one of these seeds she "plants" them in either soil or decomposing life. At which point the seeds will activate and sprout. The amount of time it takes for a seedling to reach maturity various with the type of seedling with, but no seedling will take more than five minutes to reach maturity. Also, it should be noted that seedlings mature faster in the presence of sunlight, water or fertile earth. Creation of members of the green army are somewhat taxing, especially as far as time consumption. Also, its important to note that each unite of the Green Army has a maximum active life of ten minutes. Upon reaching the time limit, a unit, will revert back into its seed form and will not be able to be used again until Alice infuses it with more mana. [hider=The Green Army] *Grass Pixies-The 'spies' of the green army. These tiny things are no bigger than the common housefly, and resemble pink and white pixies. They're very fast and agile, but at the cost of nearly no defense as even an absent minded swat is enough to destroy them. Aside from information gathering, and distractions, they're useless. Due to their small size, they take only a few seconds to grow, in even the worst of conditions. *Weed Imps-The 'grunts' of the green army, who wooden arms and legs popping out of a bush body. Weed imps are one foot tall, and equipped with leaf blades, which are about five inches long, and have a fairly easy time piercing human flesh, though its not very effective against armor. They move at a decent speed and are capable of taking one or two solid hits to their center mass before collapsing. Their strength is around that of an average five year old child. In the worst of growth conditions they take about one minute to grow. *Marigold Medic-The nurses of the Green army look like large, yellow puffs balls with feet. These units are uses for healing (not other units of the Green army) and do so by rubbing themselves against their intended target, which causes their yellow spores to latch on to the victim's skins. These spores mimic whatever type of tissue they come into contact with, and thus 'fuse' the damaged area closes. These medics are slow moving and are no more durable than the weed imps, even though they sometimes appear so, but that's only because their actual bodies, which are very thin, are hidden by their spores. In the worst growth conditions a medic takes three minutes to grow. *Tree Golem-The tanks of the green army are massive warriors that stand nine feet tall, and look like wooden power lifters. They have no weapons, but for their bulk and powerful limbs, as well as the ability to swing with things they pick up small boulders and enemies. These units are tough, with a hardness comparable to iron wood and can continue fighting until their center of mass is destroyed. Though, at a cost of speed. In the least favorable conditions a Tree Golem takes four minutes to grow. *Sun Flower-The power generator of the Green Army, which resemble gigantic Sunflowers, nearly ten feet tall, and heads with a radius of three feet are used to provide Alice, or one of her units with extra power by way of 'sun flower seeds', glowing yellow orbs which'll fall off the plant every ten minutes, by way of drawing in the ambient energy of an area and converting it into mana. [/hider] [u]Life Force[/u]Alice's most powerful ability involves the direct manipulation of living mana, which can be used for a variety of purposes including, but not limited to *powerful energy blast *Barriers *Explosions *Limited telekinesis Alice can either use her own stores of mana to active this ability, which she would rather avoid as even mild use can leave or exhausted, or gather power from surrounding plant life. Although, this method isn't perfect either as it takes time to charge up, and is dependent on just how much plant life is available for use. The best way to go about it, is with the use of sunflower seeds. [b]Weapon[/b] [img]https://rfclipart.com/image/big/4f-ee-fe/fantasy-halberd-Download-Royalty-free-Vector-File-EPS-155247.jpg[/img] [b]Personality-[/b] Alice is unlike any of the Chosen life user's that have come before her. Where the others were soft and forgiving, she's hard and vengeful. As is the case for most creatures which want to keep on living, Alice has an edge to her, and doesn't like backing down. She's quick to neutralize threats and would rather not mince words, but thanks to her utilitarian nature, she'll compromise or play politics when she has to, but will do so grudgingly. However, she's not entirely cold as there is a great deal of warmth in her for either those who are innocent and undeserving of harm, or those which she has a close bond to. She does prefer animals to humans though so even her closest friends better make sure she never sees them kick a puppy or she'll pull them apart with her bare hands. Also, it should be noted that even though she cares about most things, she does recognize that everyone isn't equal and there are many times were sacrifices much be made for the better good, and will do so. Even though she won't be happy about it. She also has a soft spot for petite women, or tall women, busty women, or thin women. Actually, she's a shameless flirt, and women oogler. In battle, Alice aggression surprises even those who know her well. She's quick to rush straight into the thick of a fight and launch a dazzling of rapid attacks meant to turn her opponents into ground pulp, and let her healing aura take care of any injuries she's sustained during. Don't be fooled into thinking she's simply a berserk warrior, without any attention to strategy, because like life itself, she pays close attention whatever could cause her arm so that she can adapt and counter it. There's been many times her brash behavior as let others to believe they could use trickery to take her out, that ended up with several leaf blades in their back as she's also not afraid to fight dirty. [b]History-[/b] Alice was born the seventh child of a long line of boys, every one of which was known as a trouble maker in their own unique way. Her parents weren't the most well to do, but thanks to a successful merchant business, none of them ever went hungry. Which just meant they had all the more energy for running around, throwing fruits at random people, picking fights, and trying their hands at whatever sort of mischief caught the leader of the day's fancy. Alice's master, the previous Life chosen, did have trouble in her training as the man wasn't used to teaching someone so combat oriented as he himself wasn't a physical fighter. He even had to acquire a new weapon for Alice, because his shields and capture weapons weren't suited to her. It didn't take long, really only about a year into their training, that he found himself completely unable to defend against Alice's physical prowess. Normally the ability to keep a healing aura around him would prove useful in the situation, but it really only served to make things worst, and Alice relished the fact that she had found a punching bag which wouldn't fall a part after a round or two. So the man decided it would be best to avoid fighting lessons, unless absolutely vital, and focus more on the manipulation of life energy. [b]Theme:[/b] [b]Dialogue Color:[/b][color=green]Green[/color] [b]Other:[/b] [/hider]