quite a lot of difference between fudging rolls and changing stats on the fly to "balance" out a single player. Sounds quite a lot like the guy misunderstood the role of the DM. The fact that he kept using the same stuff after agreeing not to do it, proves that he wasn't (at least at the time) capable of being a good DM. so, do any of you have any good stories with cursed items? We've distributed a few... Not that the players have truly noticed them all yet. - a helm that grants +1 AC vs. nonmagical piercing/slashing/bludgeoning, and darth-vader style breathing. - a set of monkish handwraps that replaced gender and race - a tunic that grants +9 max HP and a bardic die, but makes one always hear own heartbeat. - a Loadstone. A small, really heavy stone that people don't willingly want to put down. - a Mantle that lets the wearer hear Myrkul at times. (one of the numerous gods of death over the years)