[hider=Amenthes][i]A talented teacher who refuses to lose focus from his work, Amenthes Ferrocerium is more than just a proven Huntsman. He has slain hordes and hordes of them on his own, and has been proclaimed by some as a prodigy. Though he places emphasis in his studies of the Grimm and their behavior, many find it hard to approach him.[/i] [hider=Appearance][img]https://i.imgur.com/TUQBLVo.jpg[/img][/hider] [b]Name:[/b] Amenthes Ferrocerium [b]Age:[/b] 25 [b]Gender:[/b] Male [b]Species:[/b] Human [b]Equipment:[/b] [i]Trisingr[/i] – A powerful halberd. Its initial design was to tear apart Faunus by capitalizing on any parts that gave them an inherent advantage. After falling into Amenthes’ hands, it has been redesigned to lose its original immense lethality against people and Faunus alike. It is still a respectably powerful weapon in general, however. The weapon has no compatibility with Dust. [b]Semblance:[/b] [i]Albedo[/i] – Amenthes’ weapon, Trisingr, will glow a bit when within his hands. This glow indicates that Amenthes deals increased damage against Grimm. Amenthes is capable of creating of up to five reflections of light particles without straining himself. These reflections are of himself, and have no sentience of their own. The reflections can move when he commands them to, and will deal just as much damage as he himself would against Grimm and Aura users. When prompted to do so, the reflection can morph into a barrier of light that blocks off all damage for a brief period of time. They can also morph into damaging "orbs" that can be knocked away much further from Amenthes than any other form the reflections could take. These reflections have physical form, though unlike Amenthes, cannot receive physical damage. The reflections can still form in places with little light, though they will require more effort to control. Amenthes' reflections can be spawned in a moderate radius around him. If they leave a large radius from him, they will vanish. [b]Specialty:[/b] Amenthes is a purely melee-focused Marksman. His Aura is respectable, and his lack of need for a secondary weapon form allows him to react and think ahead very well. His most glaring weakness lies in that he does not have additional equipment to deal with those who get close to him, and has no gear specifically equipped to hurt people. He's not necessarily at a disadvantage against fast-moving opponents, but they may have a better time getting past his Semblance due to the orbs not necessarily being lightning fast. His Semblance is still relatively fast for how much power they hold, however, and his all-around fighting style always makes him a high priority threat who must always be taken seriously. [b]Personality:[/b] Quiet for the most part, Amenthes is a logical and careful man. He may come off as cold or ignorant of social situations, and he is to some extent when he must. As a teacher, he generally conceals any emotions that could become visible and considers his work to be a necessity. Though he may be quiet even in the face of arrogant students or teachers, testing his patience can cause some people to run into a frighteningly different side of his silence. Amenthes is fiercely loyal to the Headmaster, and considers other teachers as his superiors, regardless of their age. Outside of his classes, though his quiet nature remains true, he juggles between different activities, such as reading, writing, or playing pool on his own. He may also initiate conversations, though they are very often not simplistic or pointless. While he usually treats students generally equally, he becomes slightly softer to those who have trouble speaking up. He usually refrains from using his Semblance at its peak strength. [b]Background:[/b] Amenthes’ past is shrouded with little to no information. He neither cares nor takes pride in his heritage, and prefers to value his purpose. [b]Teaches:[/b] Advanced Grimm Studies[/hider]