[quote=@Superboy] [@Tyler] Yes, that's all quite helpful. Thanks for your detailed answers! Technology in these sort of settings always fascinates me, since there's rarely an established 'baseline' for what fantasy tech should be like, so it's typically quite unique from setting to setting. I suppose I have a few more questions, then, if you wouldn't mind. I like to have a comprehensive idea of what sort of tools I have to work with. Are compasses common for navigational purposes? How detailed are most of the maps of Tyrannia? Does electricity or steam-powered tech exist in an experimental capacity, or have the Dwarves not cracked that yet? [/quote] You're totally right. I really like Tyrrania to feel detached from the modern world we're familiar with, so I guess the best way to describe its technology is underdeveloped. There really aren't any 'machines', it's a world of physical labour for most people. My logic here is that most people are poor, and those who can afford to experiment often do so with magic; there is simply more potential in the Arcana than in worldly materials. The King is not aware of any developing steam tech, and there certainly isn't any electricity. Compasses, however, are very much beloved. There is often so much ground between the sparse settlements of Tyrrania, that most every pocket holds one. Most maps only document the mainland of Amorynthia, albeit in great detail. Terrence Nydell's map of Tyrrania is famed for the scale it covers, documenting from Rotsanger to Tumeken. His is very popular among the more ambitious adventurers.