[hider=Klara Grimolfdottir] [center][img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjk2LjA4MDhhMS5TMnhoY21FZ1IzSnBiVzlzWm1SdmRIUnBjZywsLjE,/runytunesrevisited.regular.png[/img] [img]https://i.pinimg.com/736x/3c/07/0c/3c070c1838f8446bce826455a090631f--arte-fantasy-final-fantasy.jpg[/img] [h2]⦋ [b]26[/b] || [b]Scandanavian(?)[/b] || [b]Female[/b] ⦌[/h2] [youtube]https://www.youtube.com/watch?v=bGUZG8V1OMU[/youtube][/center] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [indent] [u][b]APPEARANCE [/b][/u] [indent]Klara has a rather thin and lithe build for her size, though considering the fact that she stands well over seven feet tall, said thin and live build actually appears quite powerful when you place it alongside your average human. While most of her body is concealed by her flowing blue, red, and golden robes, her exposed forearms and hands have the appearance of carved ice, revealing her identity as a magical creature, or Mythic, as well as icy protrusions from her head resembling the horns of a dragon. Her face is also completely and inexplicably concealed by her hood, which only reveals her sharp and expressive blue eyes and nothing else. Despite her rather intimidating presence and appearing so cold that she even leaves icy footprints on the ground where she walks, she carries herself with grace and gentleness and speaks in a warm, friendly tone of voice with the recognizable tinge of a Nordic accent.[/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent]■Amicable[/indent][indent]■Confident[/indent][indent]■Meddlesome[/indent][indent]■Tenacious[/indent][indent]■Naturally Friendly to Animals[/indent][indent]■Just[/indent][indent]■Technologically Inept[/indent][indent]■Fish Out of Water[/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [indent]Not all Mythics appear as they do in the myths and legends that humanity speaks of. One such race is the Jötunn, a race of Mythics known to the ancient Norse. While they were remembered as ugly, brutish, orc-like monsters in the Nordic myth, the actual Jötunn were far different. Far from being ogres, the ice giants were in fact literal ice giants, beings composed of what was essentially living ice in a giant, humanoid form. Coming to prefer solitude and isolation, the Jötunn eventually settled in the cold regions of the world far from humanity, and even in the most desolately cold environments you can still find Jötunn villages thousands of years old. Klara hailed from one of these tiny villages, deep in the Scandanavian mountains, but at a very young age it was all taken from her. A mysterious and powerful enemy assaulted Klara's village, slaughtering every man, woman and child he could find and reducing the town to ashes in search of some unknown prize. Klara and a few of the orphaned children were saved by agents of an organization known as Sanctum, a secretive band of Mythics who sought to protect their kind from those who would inflict harm on them, and spirited away to an isolated shrine in Southeast Asia, magically chilled to arctic temperatures. Klara grew up in this strange land far from the modern world, learning the basics of how to live, how to read and write and, most importantly, learning the ways of ki. Klara turned out to be surprisingly talented in the art of ki manipulation, the result of a dragon bloodline in her family tree (don't ask how), and by the time she became an adult the leadership of Sanctum readily agreed that Klara's skills should not go unused. She was approached with the offer to become an agent for Sanctum, which Klara readily accepted, seeing her status as an agent as a golden opportunity to escape the isolation of the Sanctum and explore the world, righting wrongs where she could find them and becoming what she had heard humans call a "Nomad". [/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]Klara's base fighting style is technically simple, nothing flashy or particularly delicate and relying on moves that are blunt, aggressive, and oftentimes just a bit uncoordinated and solely reliant on her well-above average strength. This is made up for in spades by the fact that she is a Jotunn and possesses an impressive array of ice-based ki powers, augmented further by her draconic heritage. Her ice powers give her an impressive amount of versatility in a fight, giving her breathing room to assess the situation and pick the right attack or power to exploit a weakness or counter an enemy move.[/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent][u]■ Ice Blast[/u] [indent]Klara's bread and butter ranged attack, she channels her ki to summon an icy projectile and fling it at an opponent, causing damage while staggering them. She can launch larger projectiles if she uses both hands.[/indent][/indent] [indent][u]■ Permafrost Punchers[/u] [indent]Klara can create ice gauntlets on her hands for extra punching power and extend swords made of ice from them in case more reach and cutting power are needed. The blades are sharp but fragile, and the gauntlets and swords can be fired off similarly to an Ice Blast.[/indent][/indent] [indent][u]■ Subzero Slide[/u] [indent]A simple multi-purpose move, Klara summons ice beneath her feet to move her along the ground at high speed, leaving a raised trail of ice behind her. Best used for dodging attacks and spinning around and behind enemies, as well as combining with an attack for extra power and momentum. Out of combat, it's also a handy way of getting around.[/indent][/indent] [indent][u]■ Treacherous Floe[/u] [indent]Klara hits the ground and summons an extra-slippery patch of ice in front of her, guaranteed to trip up unaware opponents and leave an opening.[/indent][/indent] [indent][u]■ Iceberg Ahead[/u] [indent]Klara summons a thick spire of ice in front of her, blocking attacks and knocking up any enemies unfortunate enough to be standing under it. Normally immobile, Klara can choose to shove it in any direction where it will smash and shatter on impact.[/indent][/indent] [indent][u]■ Rime[/u] [indent]Klara summons a small cloud of sleet that moves slowly. Enemies caught inside it are covered in frost and move slower and attack more sluggish then normal, and the cloud can heal Klara if she remains inside it.[/indent][/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ Blizzard Breath[/u] [indent]Klara calls on her draconic heritage, launching her enemy into the air and keeping them there with a high-intensity frost breath attack, similar to a dragon's flame breath but with ice.[/indent][/indent] [indent] [u]■ Caught out in the Cold[/u] [indent]Klara dodges with a Subzero Slide that gradually increases in size and hops off right before the rapidly moving ice catches her opponent and carries them off to slam into a solid object, or an Iceberg if no object is readily available.[/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] Being Jötunn, Klara has a specific weakness to fire and heat based attacks, and if she is worn out and deprived of her ice-based ki attacks she will have a really hard time matching a nomad with pure fighting skill alone. Even with her powers though, she is still big and strong enough that an aggressively nimble or unpredictable enemy can outmaneuver and put her down with a bit of elbow grease. [/indent] [h3][b]OTHER[/b][/h3] [indent][indent]There's nothing actually wrong with her face, despite appearances. The hood is a beloved gift from a father figure and she thinks it looks cool on her. Deal with it.[/indent][/indent] [/indent] [/hider] [hider=Vindani Zaman] [center][img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjk2LjA4YTExZi5WbWx1WkdGdWFTQmFZVzFoYmcsLC4wAAAA/ananda-neptouch-2.regular.png[/img] [img]https://s-media-cache-ak0.pinimg.com/564x/15/f5/3b/15f53bcdd915bff52d83f58da046ad39.jpg[/img] [h2]⦋ [b]??[/b] || [b]Indian[/b] || [b]Female[/b] ⦌[/h2] [youtube]https://www.youtube.com/watch?v=ZimQfhGRdno[/youtube][/center] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [indent] [u][b]APPEARANCE [/b][/u] [indent]Vindani is a Naga, a mythological being whose lower body is a large snake's tail. In her true form (she's adept at disguises and shapeshifting and uses both in her line of work), she tends to 'stand' around 5'9, possessing olive toned skin and straightened black hair falling past her shoulders. Her eyes are a venomous, vibrant shade of green and the tail on her lower half has dark green scales with a cream underbelly. She has a wiry, wispy look to her that's almost seductive at times but still hides a fair bit of athleticism and power. When she's not disguised she wears the mage-like robes of a Collector, colored in the same tones as her tail with a sapphire gem set in the center and with her hood pulled up. The frayed ends aren't really there unless she's feeling particularly dramatic.[/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent]■Intelligent[/indent] [indent]■Calculating[/indent] [indent]■Melancholy[/indent] [indent]■Cold[/indent] [indent]■Egotistical[/indent] [indent]■Obsessively Pursues Knowledge[/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [indent]Very little is known about Vindani's history, and she's not exactly forthcoming with her past to [color=39b54a]'the inept simpletons who keep asking me about it'[/color]. Believed to have some connection to Sanctum, her goals seem to revolve around the study and documentation of the ki of other Nomads, taking a smug satisfaction in dismantling the tactics of her opponents to prove her own skill is superior.[/indent] [/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]While she can throw a punch and use her tail in a pinch, Vindani doesn't actually physically fight her opponents. Instead, she channels her ki into conjuring energy projections in the form of snakes that surround her and strike at her enemies in lieu of a physical attack. To that end, her fighting style, a unique design of her own, heavily relies on her unusual abilities and agility to avoid attacks and poke at her opponents, keeping herself in a dominant position and wearing them down until she can land a powerful finishing blow.[/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent][u]■ Serpent's Tongue (Passive)[/u] [indent]Vindani fights her opponents with ki projections resembling biting snakes. These give her more reach and speed then a physical attack, favoring light attacks while leaving her lacking in terms of a basic heavy-hitting move.[/indent][/indent] [indent][u]■ Touch of Venom[/u] [indent]Vindani enhances a basic attack with a slow-acting venom that deals more damage over time.[/indent][/indent] [indent][u]■ Shadow Stalker[/u] [indent]Vindani vanishes from sight for a few seconds so she can reposition, with the option to leave behind a smokey facsimile of herself where she was standing previously. The facsimile can be dispelled with a single hit, and ki sense can easily detect her real location if she uses this move, but it's still a handy escape move.[/indent][/indent] [indent][u]■ Constrictor[/u] [indent]Vindani summons a ki cobra that crawls at high speed towards her enemy and wraps around their legs, snaring them and restricting their movement.[/indent][/indent] [indent][u]■ Unhand Me, Fool![/u] [indent]Vindani whips her tail around to physically knock an enemy away or to free herself from a grapple.[/indent][/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ Ruthless Deconstruction[/u] [indent]If Vindani is locked in combat long enough, she can deduce an enemy's weaknesses and enter Ruthless Deconstruction mode. When in this mode Vindani's attacks become even more deadly and dangerous overtime, letting her attacks slow and stun enemies as she methodically targets their hidden weak points. While this can be devastating at the right time, it is less helpful if she is fighting more then one unique enemy, and if her opponent can change up their fighting style, ideally with a style change of their own, it can throw her for a loop.[/indent][/indent] [indent] [u]■ [i]Reptilia Superior[/i][/u] [indent]Vindani vanishes from sight and unleashes a flurry of invisible attacks on her opponent, disorienting and stunning them. She then reappears in front of her stunned enemy, raises her arm as if to attack, and tips them over by pressing one finger against their forehead.[/indent][/indent] [indent] [u]■ Queen Cobra[/u] [indent]Vindani staggers her opponent with a barrage of ki snakes before transforming herself into a giant snake, unleashing a lunging bite on her enemy and slamming them into the ground.[/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] Vindani's abilities with ki are impressive, but her reliance on agility and precision means she has very little to work with in terms of raw power and strength. Her style also requires Vindani to be totally in control of a fight, meaning anyone with a wide variety of skills or is generally unpredictable will have a distinct advantage against her. She also walks into every encounter believing she is the most intelligent, skilled, and all around better fighter, so she has a tendency to underestimate her enemies. [/indent] [h3][b]OTHER[/b][/h3] [indent][indent]Vindani also has the ability to shapeshift into other humanoids, imitating their voice and appearance. She does not gain their abilities if they have any, however, and while disguised she can't use any of her normal abilities, so it's not a move she would readily use in a fight.[/indent][/indent] [/hider] [hider=Camila Del Bosque] [center][h1][img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLmFiMmIyYi5RMkZ0YVd4aElFUmxiQ0JDYjNOeGRXVSwuMA,,/mal-de-ojo1.regular.png[/img][/h1] [img]https://i.imgur.com/EF074xB.jpg?2[/img][img]https://i.imgur.com/ilT4do3.jpg?1[/img] [h2]⦋ [b]17[/b] || [b]Mexican[/b] || [b]Female[/b] ⦌[/h2] [youtube]https://www.youtube.com/watch?v=5x4cfpb4Wx8[/youtube][/center] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [indent] [u][b]APPEARANCE [/b][/u] [indent]Camile stands a bit on the wiry and short side of the body type spectrum, standing a few inches under five feet. She has dark olive-toned skin and jet-black hair with a hot pink streak that refuses to be in any style besides straight and messy. Her brown eyes seem to flash yellow when she gets angry, and she boasts an impressive amount of ink, including the two black stripes on her face. Camile also tends to wear grimy T-shirts and jeans in her off hours, and when she has to dress in her MAVERICK uniform she'll try to be as out of uniform as she possibly can be. The THUNDERBIRD drone (early prototype pictured), on the other hand, stands a good six feet tall, covered head to toe in white and gunmetal gray protective plating and auxiliary equipment, including the wings and turbines mounted to its back. The 'face' is a plastic polymer hardened computer screen intended to display technical information for repair crews, but as its personality developed it has since utilized the screen to simulate simplistic eyes to feign the expression of emotion. [/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent]Camile: -Headstrong Street Punk -Genius Intellect -Troublemaker -Rebellious -Hotheaded -Smarmy -Feral (dependent on phase of the moon) THUNDERBIRD: -Blunt -Sarcastic -Efficient [/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [indent]Camila Del Bosque was born and raised by gangs and criminals on the mean streets of Mexico City, and if she knew who her parents were she still probably wouldn't care about them. Surviving by hanging out with the older orphans and doing odd jobs for crooked cops and local gangs, Camila proved to be intelligent and crafty even from a young age and had a prodigious talent for working with machines and technology. Her skills were so in demand that by the time she was ten she had graduated from gangs and petty theft to begin working with a group called Coyote, a self-proclaimed international anarchist group that claimed to "strike a blow against the rich and haughty on behalf of the poor and downtrodden" but in truth was just a chaos-loving band of terrorists and saboteurs for hire. Camila drew the attention of groups like MAVERICK through her work with Coyote, groups that began to pressure the hacking collective hard by the time Camila had been recruited. Still, she kept her work up and did quite well for herself, but as she turned thirteen her colleagues began to feel something was different about her. Her becoming more easily angered and aggressive wasn't that unusual, but she started craving rare meat more often, and one or two of her friends thought that stray dogs wandering the streets were paying her more attention then they should have been. One of the hackers who got into an argument with her swore that her eyes flashed yellow before she decked him one. Still, as long as Camile was doing good work, a lot of her eccentricities were forgiven, with no one really noticing that she got particularly testy when the moon was out. A year later, she was working alone and caught a glimpse of the full moon before blacking out and waking up in a cell the next day, chained to the wall with at least half a dozen men pointing assault rifles at her. MAVERICK agents had planned a raid the previous evening to capture Camile, obstensively to arrest her but secretly planning to offer her a position in their tech division thanks to her hacking and engineering skills. Suffice it to say, it was an unpleasant surprise for both parties when they discovered that Camile was a werewolf. While she waited in prison for MAVERICK to decide what to do with her, she was visited by members of the Drone Research Division, who had heard of her by reputation and were eager to meet her. Her favorite guest was one of the leaders of the DRD, Captain Kenneth Brenton, who earned her respect by not treating her like a punk criminal or some gifted spectacle and actually engaged her in a way no one ever attempted to before. She especially liked him when he spoke of his pet project, THUNDERBIRD; a highly advanced combat drone prototype that he was struggling to finish and had hoped to get Camile's help on. Some of the higher ups believed, however, that Camile was more valuable for her lycantropy than her intellect. When Brenton requested that Camile be released to his team, another team proposed that the werewolf in her could be weaponized and used as a highly effective tool in a combat situation. It was a hard fought battle, but thanks to a recent statement from Sanctum holding MAVERICK's feet to the fire for their treatment of Mythics, the leadership sided with Brenton to avoid a PR nightmare and released Camile to him. While she chafed at the militant strictness of life as a MAVERICK agent, she reveled in the chance to put her skills to use on THUNDERBIRD, and with the help of Brenton, whom she began to see more and more as a father figure, and the rest of the DRD team, THUNDERBIRD was completed just a few years later and made a resounding first impression after a successful deployment in Dusseldorf. As THUNDERBIRD's main controller, Camile Del Bosque's prestige is rising, but her 'condition' still hangs over her like a guillotine, and if she becomes compromised, or the TALOS project ends in failure, MAVERICK could find more use out of her as an attack dog. [/indent] [/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]The culmination of every advanced technology MAVERICK has to offer, THUNDERBIRD is a sophisticated combat droid equipped with titanium-alloy plating, turbine powered wings for sustained flight, and array of advanced weapon systems, and a highly experimental power battery code-named "Leigong". Already in possession of an advanced combat AI, coded with a mixture of modern CQC techniques and more traditional Shaolin kung fu. THUNDERBIRD's fighting abilities are enhanced to the level of a Nomad thanks to the Quicksilver interface, a remote program interface similar in nature to a piloting program that allows a human user to coordinate and plan attacks alongside the combat AI, combining human intuition and problem solving with mechanical precision and accuracy. When not connected to THUNDERBIRD via Quicksilver, Camile herself is a decent enough fighter, having gotten into more then a few brawls in her street orphan days, but she is no match for a Nomad-level fighter. That being said, when she is under a full moon, [b][REDACTED BY ORDER OF MAVERICK HIGH COMMAND][/b].[/indent][/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent][u]■ (Passive) [color=ed1c24]Thunder[/color]and [color=6ecff6]Lightning[/color][/u] [indent]THUNDERBIRD has two assault modes, codified as Thunder and Lightning. THUNDERBIRD normally initiates combat in Thunder mode, equipped with heavy armor and additional weapons systems, allowing him to engage enemies at range and wear them down. THUNDERBIRD will also have the option to enter Lightning mode, shedding excess armor and weapons and unsheathing the Leigong battery to augment its melee attacks with electrical energy, sacrificing defenses for speed and melee power to charge down and engage an enemy at close range. Skills restricted to the Thunder Mode are listed in red, while skills restricted to Lightning are blue.[/indent][/indent] [indent][u]■ (Passive) Fly Casual[/u] [indent]THUNDERBIRD is capable of sustained flight and in combat situations will attempt to remain airborne and retain mobility.[/indent][/indent] [indent][u]■ [color=ed1c24]Stingers[/color][/u] [indent]THUNDERBIRD launches dumb-fire micro-missiles at a target to inflict area damage and stagger a target. Can be fired in bursts or as a chaotic flurry.[/indent][/indent] [indent][u]■ [color=ed1c24]Countermeasures[/color][/u] [indent]A defensive move, THUNDERBIRD deploys a defensive and non-damaging flashbang and sweeps around behind the enemy.[/indent][/indent] [indent][u]■ [color=ed1c24]Shock Value[/color][/u] [indent]THUNDERBIRD deploys a defensive directional mine that explodes and knocks back anyone unlucky enough to trip it off.[/indent][/indent] [indent][u]■ [color=6ecff6]Tempest Strike[/color][/u] [indent]THUNDERBIRD winds up an attack and flies in with a sweeping, electrical charged punch or kick. If it's enough to knock an enemy of their feet, he'll keep going and stop behind them.[/indent][/indent] [indent][u]■ [color=6ecff6]Flash to Earth[/color][/u] [indent]THUNDERBIRD charges up and slams into the earth, unleashing an electrical shock-wave that travels along the ground to knock away enemies.[/indent][/indent] [indent][u]■ [color=6ecff6]Power Surge[/color][/u] [indent]THUNDERBIRD temporarily overloads the battery to discharge electricity in an area surrounding him, stunning and hurting anyone who gets too close.[/indent][/indent] [indent][u]■ Wing and a Prayer[/u] Camile deploys a CV-46 "Colomar" drone to perform rudimentary repairs on the fly on THUNDERBIRD, usually in the form of an emergency wing or limb replacement. The Colomar takes a few moments to arrive, and the drone can be exploited or interrupted if THUNDERBIRD isn't careful. Colomar can also be dispatched to re-engage the Thunder mode, but this takes longer then a simple repair run does.[/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ [color=ed1c24]Delicate Sound of Thunder[/color][/u] [indent]THUNDERBIRD designates a target to an offsite MAVERICK unit, who fires a guided missile powerful enough to bring an armored vehicle down at the enemy.[/indent][/indent] [indent] [u]■ [color=6ecff6]Fly the Friendly Skies[/color][/u] [indent]THUNDERBIRD grabs and launches the opponent high into the air, keeping them airborne with a flurry of dash attacks before appearing above them and slamming them downwards with a double stomp attack.[/indent] [indent][u]■ Mean Bean Machine[/u] [indent]Camile grabs a nearby object and hits an enemy in the head with it.[/indent][/indent] [indent][u]■ Unleashed[/u] [indent][i][REDACTED BY ORDER OF MAVERICK HIGH COMMAND][/i][/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] [indent]THUNDERBIRD's Thunder mode can be countered by an opponent that can close the distance and engage in close range, and the Lightning mode can be countered by an opponent that can keep their distance and whittle him down, and in both cases THUNDERBIRD risks making himself vulnerable to change his attack mode. In both modes, his mobility and defense are heavily dependent on his flight ability; keep him on the ground and his effectiveness in combat is drastically reduced. THUNDERBIRD also needs the Quicksilver connection with Camile to fight on the same level as another nomad, and while the connection is difficult to interrupt or disable, doing so will greatly inhibit his ability to fight.[/indent] [/indent] [h3][b]OTHER[/b][/h3] [indent][indent]-Lycanthropy is not an infectious condition as portrayed in human media. Lycanthropes, or werewolves as they are commonly called, are their own species of Mythic, and they closely resemble humans until around puberty, when they begin to manifest their infamous transformation ability. -While Camile at first had to be restrained during a full moon, as a show of good faith agents of Sanctum provided MAVERICK with medication that allows her to keep her mind when she transforms.[/indent][/indent] [/hider] [hider=Win Quotes] [b]Klara:[/b] [hider=Klara] "I suppose it is good you are a doctor, and can treat your own frostbite! *grins*" (vs. Jonas) "Have you been to my homeland before? Do you...remember what it was like?" (vs. Aldous) "There's something very cold about you, too...isn't there?" (vs. Verga) "I've always admired what you have done, [i]Blåräv[/i]." (vs. Margot) "Wow...where can I get one of these wonderful toys?" (vs. Otsana) "Er, did I win or lose that one? I'm not sure..." (vs. Klara) "You cannot dissect me, loathsome one!" (vs. Vindani) "Aren't you going to fight me yourself?" (vs. Camile) "Good thing I was not a walrus, haha!" (vs. Calvin) "The Swords of God sound like good people. I'm sure they would be proud of you!" (vs. Emmanuel) "Make sure to capture my good side, please! :)" (vs. Rosie) "I remember the sagas of your exploits. It was an honor to face you!" (vs. Seshat) "You, uh...certainly like fire, don't you?" (vs. Jill) "You've a long way to go, but don't worry. You're going in the right direction." (vs. Karliah) "There's a world outside of the ones we've known. Why don't we see it together?" (vs. Yeong-Suk) "I like your little friend here! Not sure about all the bombs, though..." (vs. Lucie) "Jack of all trades, master of none, sir! *grins*" (vs. Calistrophus) "Your world scares me. I hope we'll be able to avoid it too." (vs. Alek) "I lost a family too. Maybe we should fight alongside each other next time." (vs. Mori) "OhmygoshohmygoshohmygoshImsosorrymisterfafnirsircanyoupleasesignmyhood?" (vs. Fafnir) "Hey, you were pretty great! Do you think we can spar some more later?" (vs. Al) "The sum of the square roots of any two sides of an isosceles triangle is...um...bleh, I'm lousy at math. You don't do tutoring, do you?" (vs. Bec) "Lesser warriors then you would have given up long ago. You are stronger then you think you are." (vs. Brown) "Oh my...you ARE strong!" (vs. Makoto) "Does your heart truly belong to the cause you fight for?" (vs. Corvus) "Is there still a human heart beneath the steel?" (vs. Vikkar) [/hider] [b]Vindani:[/b] [hider=Vindani] "You should have stayed out of my way. You're tampering with forces you cannot fathom." (vs. Jonas) "A pity. I thought you of all people would understand..." (vs. Aldous) "You can't escape defeat no more then you can escape what you've done." (vs. Verga) "Irritable brat. Take your swordplay elsewhere." (vs. Margot) "You know that action hero the humans are so fond of, Rambo? Because you are nothing like him." (vs. Otsana) "I will not be stopped by Sanctum, least of all by you, [i]Jotunn[/i]!" (vs. Klara) "Pathetic imitator..." (vs. Vindani) "[NONE YET]" (vs. Camile) "Arrogant child. Assaulting marine mammals does not make you a fighter." (vs. Calvin) "You know what it is like to see your world burned down by betrayal. Why will you not fight beside me?" (vs. Emmanuel) "A demonic being of intense power, and you take the form of a mediocre fighter with a cheap gimmick. I am thoroughly unimpressed." (vs. Rosie) "We fight for the same thing! How can you not understand that?" (vs. Seshat) "Return to your television show, you're only going to get hurt." (vs. Jill) "" (vs. Karliah) "" (vs. Yeong-Suk) "Do you feel like a hero yet?" (vs. Lucie) "" (vs. Calistrophus) "" (vs. Alek) "" (vs. Mori) "" (vs. Fafnir) "" (vs. Al) "" (vs. Bec) "" (vs. Brown) "" (vs. Makoto) "" (vs. Corvus) "" (vs. Vikkar) [/hider] [/hider]