[@Savo] - I shall make all the changes needed and re-post his CS to the OOC here. As for explaining Al's healing, hm... Well, to break it down as it currently stands it is basically a passive effect which can be toggled on at will which heals smaller wounds faster than larger wounds. Assuming we're simplifying the overall health of the body and the state at which it operates into a numerical percentage then his healing as it currently stands can, assuming the max time for each category of injury listed is required, heal his health total from one percent to one hundred percent in a sum of nine minutes and forty seconds. Naturally it costs him ki to maintain this effect, more ki than he passively recovers. With this being the case he cannot heal his body and regain ki at the same time and having either reduced to zero will almost definitely result in his defeat. In addition this power can be used to heal others but for double the cost and half the speed since his mythic ki gets weaker the further it is from him, always starting at half strength the moment it's beyond the limits of his own body. I do not believe this form of healing is stronger than, say, Malus's living metal regeneration as Malus's healing does not have an upper cap to how much damage he can receive before he straight up dies like Al does. As for speed while ten minutes is a ludicrous speed compared to a normal human's regeneration in an active fight it's quite a long time. I've scarcely seen a fighting game with time limits higher than ten minutes. It plays to his strength which is fatiguing his opponent over a long hard fought match and works into his weakness towards getting his ki burnt down with a steady stream of heavy, unrelenting damage. _ Don't mistake my explanations for an unwillingness to adapt his healing to better suit you. If you still feel as if his healing doesn't gel with your vision of this world I can offer a different take on his healing ability. I could, for example, modify his divine healing to work more like Bastion from Overwatch's "Self-Repair" ability, albeit slower. It would heal his wounds (Or the wounds of someone he is physically touching) at a steady rate and require him to take no other action outside of maintaining concentration on the power. On top of still costing him the normal sum of ki required to maintain the power it would force him to look for moments where he can acquire a reprieve and borrow the time needed to heal either his or another's health. If you have any other suggestions regarding Al's healing or just Al in general I am happy to hear you out. The fault is only mine if something about Al doesn't seem to be the right fit for this rp. As for [@redbaron1234], I eagerly await to hear your input on Al. I will note that I will be posting another edition of his CS here soon so do look out for that when considering what you've seen thus far.