[hider=recent changes]Transferred 1 DS + 230gp from old character (from old group, one time only) +2 Corruption from Growing Dread: Void Surge +20 XP & + 50 GP from Loot card // 4847704 [/hider] [center]FEAR the BANDIDO. [color=cccccc][i]created by Duskshine749.[/i][/color] [color=c14953]LANTERNBEARER Broken Seals[/color] [center][img]https://i.imgur.com/B0AZgwQ.png[/img] [color=25E786][b]2 / 4 Corruption[/b][/color] 16 / 16 HP || 9 / 13 Sanity || 0 / 3 [color=c14953]+0 / 1[/color] Determination || 160 / 1000 XP || 830 Gold || Level 2 [b]+1 Movement[/b] [/center][hider=Fear][hider=Skills][b]Wild Card:[/b][indent] You may recover a Determination on a movemnt roll of 1 or 2. [/indent] [b]Twin Guns:[/b][indent] You may fire 2 one handed Guns per turn with no penalty for the off-hand Gun (both guns can crit). [b]Sinister Laugh[/b]:[indent][b]+1 Max DT.[/b] Anytime you [b]kill an Enemy[/b], roll 1d6. On a [b]5 or 6[/b], regain [b]1 DT.[/b][i]Scoundrel Tree 1/4. Taken at level 2 alongside +1 Lore, +5 Sanity[/i][/color=darkgray][/indent][/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]OUTLAW[/b] • [b]TRAVELLER[/b][/sub][/color] [b]Combat:[/b] Initiative 3 • Melee Combat 2 [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 5+[/color] Defense 4+ • Willpower 5+ [b]Challenges:[/b] Agility 2 • [color=gray]Cunning 1[/color] • Spirit 3 [color=gray]Strength 4[/color] • Lore 4[color=limegreen] +1[/color] • [color=gray]Luck 2[/color][/center][/hider][hider=Inventory]1x [b]Darkstone[/b] [b]Sidebag:[/b] 3/5 Slots filled [indent]3x [b]Whiskey[/b] [/indent] [b]Ancient Coin:[/b] [indent]Increased Lore. Once per Adventure, Fully heal your health[/indent] [center][b]2/7 Carryweight used[/b][/center] [b]Pistol:[/b] [indent][i]1 Handed[/i] Range: 6 Squares Shots: 2 Shot per round [i]Upgrade Slots: 1/2 used ATTACHED: Rune of the Travelled Weight: 1 Worth: $100[/i][/indent] [b]Pistol:[/b] [indent][i]1 Handed[/i] Range: 6 Squares Shots: 2 Shot per round [i]Upgrade Slots: 0/2 used Weight: 1 Worth: $100[/i] [/indent] [b]Serpent Skull Helmet:[/b][indent][color=darkgray][i] Artefact • Jargano • Clothing • Hat[/i][/color] Gain: [b]Armour 5+[/b] on top of normal defense rolls. [i]1 Weight Worth: 850 gp[/i][/indent] [b]Rune of the Traveller[/b]: [indent][i][color=darkgray]Upgrade • Rune•[/color][/i] Use [b]2 Darkstone[/b] to attach to any item. [b]Upgrade[/b]: You are [b]+1 Move.[/b] Gain the [i]Keyword: Traveller[/i][/indent] [i]Req: 1 Upgrade Slot - IN PISTOL Worth: 175gp[/i] [b]Glyph of the Buffalo:[/b][indent][i][color=darkgray]Upgrade • Rune • Tribal • 1 Darkstone[/color][/i] Attach to any item. Req. 1 Upgrade Slot. [b]Once per Adventure[/b], until the [b]end of the turn[/b], you may [b]move through other models[/b] (not including Large or bigger) [b]displacing them[/b] into the space you just left as you move, and [b]automatically passing Escape tests[/b]. [i]Worth: 200gp[/i][/indent] [b]Spirit Animal - Crow:[/b] [i]You may call on the Crow once during your next Adventure to gain his aid.[/i] All Heroes are +3 Initiative on the first turn of an Ambush.[/hider][/hider] [/center]