[HIDER=recent changes] -1 DT to reroll misses // 4844701 +20 XP 2x void spiders killed // 4844886[/hider] ELDRESS PHOTINI the NUN. [i][color=cccccc]Created by Briza[/color][/i] [center] [img]https://i.imgur.com/zJ55HQ0.png[/img] 12 / 12 HP || 10 / 10 Sanity || 0 / 2 Determination || 20 / 500 XP || 0 Gold || Level 1 || [color=gold]3 Faith[/color][/center][center][hider=Eldress Photini][hider=Skills][b]Missionary:[/b][indent] Once per turn, when performing a [b]Blessing Sermon,[/b] you may re-roll one of the casting dice.[/indent] [b]Scourge of the Dead:[/b][indent] +1 Damage to [b]undead[/b] enemies.[/indent] [center][b]Sermons[/b]:[/center] [b]Blessing - Faith Healing:[/b][indent]Starting Sermon. [i]Requires 5+ on 2 dice to successfully cast.[/i] For every Faith spent on the cost of [i]Faith Healing,[/i] you may heal [b]1 Wound[/b] from yourself or an adjacent hero. [b]Faith Cost:[/b] *see above [b]XP Gained:[/b] 10XP [i]Improves at level 5.[/i][/indent] [b]Blessing - Shield of Light:[/b][indent] [i] requires 9+ on two dice to successfully cast.[/i] Choose any Hero. Until the end of the turn, that hero gains Armor / Spirit Armor. Limit 1 shield per hero. [b]Faith Cost: 1[/b] [b]XP Gained:[/b] 20 XP [i]Improves at Level 5.[/i][/indent] [b]Judgement - Cleansing Fire:[/b] [indent][i]Requires 10+ on 2 dice to successfully cast.[/i] [b]Elder Phontini takes 1 corruption hit on successful cast.[/b] [b]Range:[/b] 8 You may place fire in any spaces within range, so long as they form a continuous chain (all adjacent to at least one other fire) Fire hits for 2-12 damage to anything in their space. [b]May only be used if you did not move this turn.[/b] [b]Faith Cost:[/b] 2 [b]XP Gained:[/b] 30 XP [i]Does not Level up.[/i] [/indent] [/hider][hider=Stats][center][color=darkgray][sub]• [b]HOLY[/b] •[/sub][/color] [b]Combat:[/b] Initiative 2 • Melee Combat 2 [color=limegreen][b]+1[/b][/color] [color=gray]To Hit Melee 4+[/color] • [color=gray]To Hit Ranged 5+[/color] Defense 5+ • Willpower 3+ [b]Challenges:[/b] Agility 1 • [color=gray]Cunning 2[/color] • Spirit 4 [color=limegreen][b]+1[/b][/color] [color=gray]Strength 3[/color] • Lore 3 • [color=gray]Luck 2[/color][/center][/hider][hider=Inventory] 0x [b]Darkstone[/b] [b]Sidebag:[/b] 1/5 Slots filled [indent]1x [b]Whiskey[/b][/indent] [b]Concealed Flask:[/b][indent] Better at dealing with spirits. Once per adventure, you may use the flask to fully heal your sanity.[/indent] [center][b]1/8 Carryweight used[/b][/center] [b]Holy Book:[/b][indent][i][color=darkgray] Gear • Book • Holy • Icon • One-Handed • Limit [1][/color][/i] while equipped: [indent][b]Combat: +1 Faith: +1[/b][/indent][i]Upgrade Slots: 1 Weight: 1 Worth: 300gp[/i][/indent] [/hider][/hider] [/center]