[quote=@Ubermensch]Griffin will start with conventional ballistics and Kevlar, being a ragtag bunch of misfits. You may have them all as a squad too. Looted alien tech will be a possibility. Reverse engineering for upgrades can happen.[/quote] Would Cyclops's scanner tech be appropriate as starting level equipment, given that it was built by her parents using reverse engineered tech over the last decade? Bombshell would like to get her hands on strength enhancing gauntlets and body armour which would help her in CQC. She prefers to keep thing unarmed for maximum stealth, and having the ability to rip an alien's head off with her bare hands would certainly be useful. Having said that, she isn't opposed to carrying a sword or other 'quiet' weapons, just as long as it can overcome enemy armour easily. Molotov is going to be on the look out for any alien weaponry she can acquire, especially anything which could be adapted into a handy pistol-sized design. She prefers one-shot, one-kill tactics and usually goes for headshots at medium to close range. Altogether the "Red Furies" work well as a light recon squad, able to move quickly behind enemy lines to scout out positions and paint targets for other, more heavily equipped personnel to engage. They're not too good in a stand up battle, but can easily melt away when things get dicey, keeping themselves out of harms way while the regulars bring the pain.