[@KaiserElectric] I mentioned this on the discord but you mentioned being tired so I'll put it here so that it's clear. The "special moves" aren't really special moves, they're just weapons. There wasn't an equipment section so I just put them there because I didn't want to add in a section and have eyebrows be raised. Ammunition is limited, and her "super" is there to replenish it as well as acquire a new weapon for a while. That's why I made it a "drop" like in PUBG and added in the option for other people to find it and loot it, trap it, or destroy it. Makes for counterplay, especially when Ashley could call in a man-portable minigun. As for the healing thing, I figured most of them did but the general theme I was running with was "Charles Atlas Superpower" so I figured I would include it. Though I guess I could also say that it might be a bit faster due to coming from two different sources? Dunno. Up to the balance board.