Frequently Answered Questions: What is the starting technology? Starting technology is conventional weapons and armor (IE: Ballistic). We will advance later on. Can we play as non-humans? On condition: Either they are mercenaries or defectors. Logically speaking, there are no exceptions. How is it science-fantasy? The lines between magic and extremely advanced science are blurred. A lot of the aliens are space versions of fantasy creatures. Will you accept new players after the start? I will always accept new recruits. How's the typical loadout? Apothecaries have a rifle/carbine and systems for their meds/toxins. Bombardiers have explosive launchers and machineguns/cannons. Commandos have a shotgun/carbine and melee weapons. Deadeyes have sniper rifles and pistols. Will there be secondary classes? Secondary classes are unlocked during the RP. What they are? That's my secret! If I have further questions? Feel free to ask or privately message me.