[Hider= Essential NPCS] [center] [b]Name[/b][i] "Uhm...honestly, I'm not rather sure. Do I have a name?"[/i] known by mortals as River [b]Essential [/b] [b]DOMAIN[/b][u] Uncertanity[/u] [b]TASK/CURSE/BURDEN:[/b] River cannot be certain of anything. He is trapped in a giant labyrinth of mirrors, forever wandering until his aids help him leave. [b]Appearence[/b] [img] https://i2-prod.chroniclelive.co.uk/incoming/article8893524.ece/ALTERNATES/s810/Face-in-Clouds.jpg [/img] Forever Flickering: mild aspects of his appearence change each time he blinks in and out of reality in a drifting phase of soft lighting. Anatomically he tends to appear as an man but due to most of his body being made up of a strange, expanding and contracting mess of smoke he occasionally slowly forms female shapes. He grows from 4 foot 2 inch to 7 foot 5 inch generally-although radical change above these have raringly occured- The only aspect that is solid is his face which will revert to a big bundle of clouds mimicking a mustache, an empty, but lumpy sputtering of hair over an spherical head and two glinting holes for eyes that constantly change color on average. [b]Personality[/b] [i]"Live for the moment....maybe"[/i] River lives in the moment: he is mindlessly trusting of his league of created wards whom follow him everywhere, acting as his advisers and memory. He is easily fooled and guilable, but, predictably unpredictable and extremely sensitive to the now. Lacking an ability to hold grudges nor remember favors, instead, he opts to strike with blind, overwhelming fury or generous, warm gratitude immediately. He feels a deep empathy for mortals and gods alike, this can lead him to biasly back up people in the wrong that he sympathises with or jump in to deliver swift, uncaring, immediate justice. Is surprisingly cunning, when given the chance to make his own choices away from his lurking wards. [b]Powers List[/b] [u]Shuffle[/u] [b]{4}[/b] Shuffles an random power and stat between all gods present within visual range of River; even if he can't actually see them. Shuffle itself mimics another gods power at random, all stats are swapped. His power stat applies to any inherited power. [u][b] Influence [/b][/u] 6 [u][b] Power [/b][/u] 7 [u][b] Mortal Affairs [/b][/u] -2 [b]RELATIONS[/b] [b] Zhystkrexas, the Corrupter [/b] Has an amicable relationship from his side with the Corruptor. Impulse and desire are one of the few things he can enjoy. His guilable nature means he trust him more than he should but generally respects his ability to govern the gods when he can't. Which is almost all the time. To everyone surprise, while trusting he spots trickery fairly quickly. ---------------------------------------------------------- ---------------------------------------------------------- [b]Name[/b] Huladni: The Guardian [b]Essential [/b] [b]DOMAIN[/b][u]EXISTENCE [/u] [b]TASK/CURSE/BURDEN:[/b] Huladni is the protector of existence and govern what is. He guards the stars at night from the Outsiders along with things that shouldn't exist that would undoubtedly wreak havoc if they entered reality. [b]Appearence[/b] [img]http://bergeronperformance.com/wp-content/uploads/2011/01/caveman.jpg[/img] A mortal depiction of Huladni. Muscular and simple. Huladni is is a strapping 6.6 tall mortal man with a sharp and ruggid cut to his figure, making his square and bold to his body shape. Muscular but well fed, making his belly small but potted a little under the rack of abs that he constantly displays. A tension forever hangs over his body, making him straight and narrow, but tight with a perptual stern look of an sergeant staring down an nervous private. He wears no armor nor clothing besides a simple loin clothe. A flowing flock of hair made of stars hangs over his face and his eyes glint with radiant sunshine. Only fights with his bare hands or simple, primitive tools, such as rocks, boulders, animal bones, or fire. [b]Personality[/b] Knowing: it's half the battle. The Guardian works with reality, striving to keep things in place rather than shift them about or rework them in some way. He lacks imagination in any form, being nearly dullheaded when it comes to conjuring up new concepts or ideas but makes up for it by being astute at working with what he presently has. He lacks ambition or need, unless the time calls for it. He accepts people and things for what they are, because of this he dosen't carry a lot of hope for people nor gods to change and will normally cement his judgement on someone firmly once it has been cast, but he may change if given a substantial amount of obvious proof to the contrary. [b]Powers List[/b] [u]Godly Strength[/u] Holds an divine strength that can shift mountains with effort. [u]Atheleticism[/u] Has an unnatural endurance and stamina. Can run forever and at a fast speed [u]Knowledge: Combat Tactics[/u] Has knowledge of combat tactics of the best of mortals to ever be. Naturally and instinctive knows how to utilize his skills in combat. [u]Kowledge: Brawling[/u] A rough and tumble version of the traditional marital art, while not as pretty, nor as effecient as Kung Fu brawling has its own charm. A mindless, simple charm, but one that still requires mastering none the less. [b]Stats[/b] [u][b]Mortal Affairs:[/b][/u] 2 [u][b]Influence:[/b][/u] 6 [u][b]Power:[/b][/u] 3 [b]RELATIONS[/b] [b] Zhystkrexas, the Corrupter [/b] A deep and unending frustation at Zhystkrexas's games. He hates deception, prefering things to be out in the open. He takes every chance he can to take over the reigns in Highest Court but has accepted most of the time he has to trust the Corrupter to regulate due to the inmobility of his own duties. [b] Lorin [/b] Feels nothing for Lorin, he is a rock. Supposedly there is soemthing of a mind inside it...but he's never seen it. [b]River[/b] Pities and despises River, he never knows where River stands but he is aware that is not his fault. Secrectly loathes his witless nature as it means he has little allies to help reign Zhystkrexas in. ---------------------------------------------------------- ---------------------------------------------------------- [b]Name[/b] Lorin: the stone. [b]Essential [/b] [b]DOMAIN[/b][u] Certanity[/u] [b]TASK/CURSE/BURDEN:[/b] Is a giant cubic rock containing a being at the centre: it cannot move, degrade, be freed, create new opinions, speak, act or think new thoughts. Was tasked with creating certanity and stability. The nano-second he was born he generated every thought he had and will ever have, all marked on the rock that is his body. Lives in a state of being alive without living. Cannot die but cannot do anything. [b]Appearence[/b] [img]http://www.getshungite.com/uploads/product/5832e826c9945.jpeg[/img] Lorin is a 100 metre by 100 metre cube in all directions, it's stone is not made of any natural or even divine material that can be described. No form of markings can be placed onto the cube, including accidental or enviroment changes such as dust from the air or water from rain. Statically it remains in a totally neutral state, even gods will complain that touching the cube dosen't cause any sensation. Lorin is totally indestructable by all known forms of attacks, including attacks by other deities. While not visible at first, the cube actually has writing across it in all directions and overlaping in grid functions to reuse its own words for new sentences. These writings are all opinions and on ALL possible scenarios. This writing is translated by a single living being who examines the cube that looks exactly like a man. He has never stopped reading, except when asked to give Lorin's opinion on something, including things to not yet occur. [b]Personality[/b] Static: Lorin has a concrete, no-nonesense attitude at all times. Strict and demands uniformity, straight-forward thinking and the expectation that once you have an idea that you should immediately follow through with it. Dosen't understand the concept of second guessing, caution or revisiting a concept and has a swift, harsh, cruel, and unyeiliding judgement on anyone that tries to do so: Death. If the offender cannot die then imprisonment for eternity. He never forgives, never goes back on a choice and is totally, unquestionably impossible to manipulate. [b]Powers List[/b] [u]True Neutral[/u][b]{4}[/b] Cannot be touched, interacted with, effected by powers nor can it do so anyone else. [b]Stats[/b] [u][b]Mortal Affairs:[/b][/u] -2 [u][b]Influence:[/b][/u] 6 [u][b]Power:[/b][/u] 7 [b]RELATIONS[/b] [b] Zhystkrexas, the Corrupter [/b] [i]An needed evil that should be destroyed as soon as it is possible without causing an world ending event.[/i] [b]Huladni: The Guardian[/b] [i]Dutiful serf. You always know where he stands.[/i] [b]River[/b] [i]Pitiable Tool. Useless outside of his function.[/i] --------------------- Some essentials NPCs to start off. May include more. Panthon and lessers coming. ------------------------- [/center] [/hider] [hider] [center] [b]Name[/b] Cerpen [b]Appearence[/b] [img]https://publicdomainreview.org/wp-content/uploads/drunk-thumb-2.jpg[/img] Cerpen wears an suit of mortal design that once fit him tightly and complimented his atheletic figure, but now the front has been stretched into a malformed blob from rapid expansion and its limbs loosely hang over his now flabby tubes. Dirt, vomit, tear stains, scracthes, tears, loose threads and even urination mark his suit from years of being worn without care at a constant rate. His face is eternally pulled to the floor into a depressed donward cast, giving anyone the impression that it will just slide off eventually. [b]Personality[/b] In the begining Cerpen was a cruious sort with an staggering need to empathize and understand the people around him. He delighted in figuring out other peoples issues and coming up with conclusions that bring two incompatible forces together. He never passed up the chance to wear other peoples shoes and had taken all roles or life styles at least once in his time. When he had a wager the Corrupter for the head seat in the pantheon court upon its opening he took it. The wager was that he couldn't live on a mortal world for a year. When he returned Cerpen was a different man. Fat, drunk, derpessed, eternally dismissive and forlorne. When not crying or drunk, he is nhilistic and easily annoyed, he hates interruptions and is quick to give others trouble for them, even if the interruption is important. [b]Powers List[/b] [u]Control Water[/u][u][b]1[/b][/u] [u]Control Fire[/u][u][b]1[/b][/u] [u]Control Air[/u][u][b]1[/b][/u] [u]Control Earth[/u][u][b]1[/b][/u] [b]Stats[/b] [u][b]Mortal Affairs:[/b][/u] 4 [u][b]Influence:[/b][/u] 4 [u][b]Power:[/b][/u] 2 [b]RELATIONS[/b] [b] Zhystkrexas, the Corrupter[/b] [i]I hate him....he was right...[/i] [b]Huladni: The Guardian[/b] [i]Always looking down on me. It's easy to hold your head up high when you live in the stars[/i] [b]River[/b] [i]Best secrect keeper in the world [/i] ---------------------------------------------- --------------------------------------------- [b]Name[/b] Gudaboa: The Seeker [b]Appearence[/b] [img]https://static-cdn.jtvnw.net/jtv_user_pictures/hsdogdog-profile_image-5550ade194780dfc-300x300.jpeg?imenable=1&impolicy=user-profile-picture&imwidth=100[/img] A dogs head placed firmly ontop of an middle aged mans body. Gudaboa has a pair of human eyes that sit awkwardly in his skull, appearing too big and even bulging out of his mismatched face a bit. The inside of his ears are also human while the outside are a long, flappy curtain of a dogs. His fur changes depending on the seasons: The sunnier it is the darker he gets until he black, the darker it is the brighter he gets until he is gold. He normally seen wearing a very high end, rustic noble suit although sometimes he will wear fancy greek clothes or even royal attire. [b]Personality[/b] Reliable and honest. The seeker is only interested in whatever agenda he has set out in his head, while good intentioned he trusts his own judgements too much. It can take a lot to make him see that his long term plans are not always what best for everyone, or sometimes, totally contradicting the reality. He is not overtly idealistic but he is narrow minded. He is humanitarian at heart and likes the standard good stuff of: equality, justice, and education. [b]Powers List[/b] [u]Knowledge: Mathmatics[/u] Essentially a Calculator. [u]Knowledge: Chemistry[/u] Don't eat yellow snow. Is a master of chemistry comparatively to to a post 21st century genius. [u]Knowledge: Biology[/u] The Seekers understanding of the science of life is the stuff of sci fi novels. [u]Atheleticism [/u] Can run at intense speeds without tiring. [b]Stats[/b] [u][b]Mortal Affairs:[/b][/u] 5 [u][b]Influence:[/b][/u] 2 [u][b]Power:[/b][/u] 3 [b]RELATIONS[/b] [b] Zhystkrexas, the Corrupter[/b] [i] He think he is smarter than he is, and we are dumber than we are. There is a distinct gap of respect for our relationship to work. But I respect him as a collegue if nothing else[/i] [b]Huladni: The Guardian[/b] [i]If only ALL the Essentials were as civic minded as Huladni[/i] [b]River[/b] [i]A sad Existence. Sometimes I bring him books, I know he can't read them but I think he just enjoys the thought.[/i] [b]Lorin: The Stone[/b] [i]Mortal have this idea that we can save them, that, we hold some sort of cosmic card to push back the worst fears. But...Lorin...his existence....he is living that worst fear. We can do nothing...I don't like to think about it...[/i] --------------------------------------- -------------------------------------- [/center] [/hider] [hider MORTAL AGENTS] [u][b]Zhystkrexas, the Corrupter[/b][/u] [u][b] ----------------------------------------------------------------------------------------------------------[/b][/u] [center] Reeg Wean 23 Male (Enuuch) FAITH: 50% [i]"Sometimes pissing my tormentor off is worth the punishment"[/i] History: Made a deal back in the nomadic period to form a single uniting force. His ruthless methods led to him being cooked and eaten by the-then- cannibalistic tribes that he recruited. Ironically, said tribes were purged for their cannibalism 50 years later. Was a lowly foot solders before his deal durring a drunken night in one of the small tent villages popping up at the time. Traits: Hedonistic (is easily led away from duties that seduce or tempt him) Battle Ready (Can't be taken by surprise from an attacker) Swordsman (Can use a sword to an trained level) Nomad (Dosen't get tired from long travelling long distances unlike other agents) [/center] [/hider]