[list][*][b][u]Name:[/u][/b] Nero Claudius Caesar Augustus Germanicus [*][b][u]Class:[/u][/b] Caster [*][hider=Appearance][img]https://safebooru.donmai.us/data/__nero_claudius_and_nero_claudius_fate_extra_and_fate_series_drawn_by_chenqianhu__27ffadf6a25597da027909b638b70329.jpg[/img][/hider] [*][b][u]Personality:[/u][/b] UMU [*][u][b]Stats:[/b][/u] [list][*][u]Strength:[/u] E [*][u]Endurance:[/u] E [*][u]Agility[/u] B [*][u]Mana:[/u] A+ [*][u]Luck:[/u] A [*][u]Noble Phantasm:[/u] A[/list] [*][u][b]Class Skills:[/b][/u] [list][*][u][b]Item Construction:[/b][/u] A. Though possessing this skill in a normal fashion as a magus, and to a high rank, if left alone to create what takes her fancy, Nero is liable to start making quite strange constructions--or planning grand architecture, which her Master is unlikely to [i]want[/i]. [*][u][b]Territory Creation:[/b][/u] A.[/list] [*][u][b]Personal Skills:[/b][/u] [list][*][b][u]High-Speed Divine Words:[/u][/b] B-. Gained from a certain magus claiming himself to be the son of god reborn or some similar nonsense, his knowledge of lost magic was certainly remarkable--and with Nero's own grecophilia, she has learned an astonishing amount (no doubt helped by her other abilities). Though able to cast High Thaumaturgy at the speed of a Single Action spell, she often has to stop and remember exactly what it is that she wants to cast--though in a drawn out battle, repeatedly using the same spells would be no slower than comparable Casters. A magecraft highly suited to offense. [*][b][u]Imperial Privilege:[/u][/b] EX. Imperial Privilege is an ability that, due to the insistence of the owner, Skills that are essentially impossible to possess can be obtained for a short period of time. In cases when the Rank is А or above, even the "burden to the body" can be acquired (such as Divinity). For Nero, the relevant Skills are [i]Riding[/i], [i]swordsmanship[/i], [i]fine arts[/i], [i]Charisma[/i], [i]Military Tactics[/i], wrestling, pankration and other skills as a military ruler that she never had the time to learn. As her migraines are suppressed, the skills are only lost when they return--thus, most of the time, she will retain whatever skill it is until the next morning. [*][b][u]Migraine:[/u][/b] B-. Though not able to make an antidote to the poisons ultimately responsible, she [i]is[/i] able to make an alchemical remedy that prevents them. Her efficacy as a Caster would drop drastically if they were to resume as normal. [*][b][u]Pontifex Maximus:[/u][/b] B. A more familiar but more limited form of Magecraft, having a surprising amount in common with some of the Church's later sacraments. Allows invocation of the gods as a medium for spellcasting, with a rank of B sufficient to call on most for minor spells, and for greater efforts the gods that one has familiarity with. In Nero's case, this is Jupiter, Venus, and Mars. [*][b][u]Seven Crowns:[/u][/b] C.[/list] [*][u][b]Noble Phantasm:[/b][/u] [list][*][u]Name:[/u] Aestus Domus Aurea [*][u]Rank:[/u] - (A-B when used for attacking) [*][u]Type:[/u] Magecraft [*][u]Effects:[/u] Traps, weakens, and sets up an environment more suited to whatever the Emperor wants it for. Good for everything from pinning enemies to weaken them and win a fight up to forcing a cookery contest and providing the necessary utensils. In this manifestation as a Caster, the line between intentional magecraft, accidental magecraft, and a Reality Marble is even more blurred.[/list] [*][b][u]Alignment[/u][/b]: Chaotic Good[/list]