[hider=Juni Arren] [img]https://i.imgur.com/7j4rz3w.jpg[/img] [color=coral]Name[/color] Juni Arren [color=coral]Titles[/color] N/A [color=coral]Age[/color] 19 [color=coral]Race[/color] Gnome [color=coral]Training[/color][list] [*][color=coral]Magitech Tinker[/color] - Naturally inventive and highly creative, Juni is mostly self-taught in this field, but received an education in magical and mundane physics by the esteemed Praela Nox, a prominent professor from Protectorate Mages Academy. [*][color=coral]Thieve's guild protege[/color] - A relatively new member to the Thieves Guild, Juni has been trained in some of the more... subtle ways of life. [/list] [color=coral]Equipment:[/color] A thief and tinker's lifestyles don't tend to mix well together, as thieves like to stay light on their feet, while inventors like to stand around workshops. In his short life, Juni has been able to come up with a happy medium. [list][*][color=coral]Magitech Daggers[/color] - A pair of otherwise plain looking dagger hilts- aside from the small crystal shard embedded into the handle. Powered by magical ether within the crystals, the hilts can create short blades of arcane energy. Capable of quickly melting and cutting through untreated steel, stone and wood alike- tougher materials require a bit more time, and more magically resistant materials are, well, more resistant. [*][color=coral]Magitech Crossbow[/color] - A small, hand sized crossbow constructed from a combination of wood and steel- lacking a bow and string, with a small crystal embedded into the handle. The crossbow launches bolts with spell-runes inscribed on them, powered by magical ether within the crystal to fuel the spell. [*][color=coral]Magitech Cloak[/color] - A small, hand sized contraption with a sizable crystal embedded in its center. Upon activation, the contraption creates an invisibility spell that conceals the user. Not quite as effective or efficient as a traditional invisibility spell, the cloak only renders the user mostly invisible- at most a shimmer in the air. A slight blur can still be noticed when one moves, and it does not block out sounds. [*][color=coral]Leather Longcoat[/color] - A thick, tough leather duster. Its got pockets, padding, and a hood. [*][color=coral]Thieves' kit[/color] - A small leather case with the essential thieves tools: a small file, a set of lockpicks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. [*][color=coral]Tinker's pack[/color] - a portable magitech tinker's workshop, stripped down to its most vital components. a few glass phials, small amounts of reagents, tools, and a small ether condenser fit into a small leather pack worn at the small of the back. [*][color=coral]Tinker's Goggles[/color] - Goggles used by all manner of inventors. Various lenses can be popped in and out of the sockets to provide all manner of vision, from magnification to a blast shroud that prevents experiments gone wrong from destroying one's eyes. [*][color=coral]Tinker's Workshop[/color] - Not a piece of equipment Juni carries with him, but back at the Thieves' Guild hideout, Juni has setup a small workshop. Though a small setup, it contains a variety of half completed experiments and contraptions, both magical and non-magical, alongside a full-sized ether condenser. [/list] [color=coral]Spell skills[/color][list][*][color=coral]Magical Theorist[/color] - While not possessing of considerably powerful magic himself, Juni's understanding of magical forumlae and processes are something to be astounded by. Intuition and logic supplemented by a bit of luck and deduction allow him to breakdown even the most complicated spells to their basic components to be combined and used in later experiments. [*][color=coral]Basic Magical Prowess[/color] - Possessing a modicum of magical talent, Juni is able of casting simple spells and charms. Among other abilities, Juni is able to create small flames for light, lift small objects, and dull the pain (but not heal or remove the source) of smaller injuries. (Prestidigitation in d&d terms)[/list] [color=coral]Other skills[/color][list][*][color=coral]Prodigious[/color] - Incredibly intelligent and eager to learn, Juni readily and quickly absorbs new information, and can learn the theoretics of various skills fairly quickly- though often lacks in the physical application of such skills. [/list] [color=coral]Affiliation[/color] Thieves' Guild [color=coral]Personality[/color] Earnest and eager, Juni is a light-hearted and friendly soul, always ready with a snarky joke or an unwarranted comment. Earnest and clever, if a bit stubborn and headstrong, Juni is a kind-hearted and jovial little gnome that seems to have nary a care in the world. Underneath his carefree persona lies an innate brilliance, a highly intuitive and calculative mind. Highly perceptive and logical, Juni shows an almost insatiable appetite for knowledge and learning of any kind, be it scholarly or practical and will often rattle on endlessly about whatever is currently on his mind- even if no one else is around. Juni posses an uncanny talent for all things mechanical, magical, or some combination of the two. He learns fast and has incredible memory recall. A kinesthetic learner by heart, Juni is inventive yet practical and does best his best when he's in the thick of things, working through problems with his hands. A tinkerer at heart and by trade, Juni often busies himself by fiddling with equipment and rarely likes to sit still for too long. [color=coral]History[/color] A child prodigy born to a pair of lower class gnomish laborers, Juni's ingenuity shone early at a young age. Though he was born with very little, his parents, amazed by his small displays of brilliance, vowed to provide a good future for their son. They lived in the sprawling underground slums of the Darakeene Protectorate Capitol- the slums, or the undercity as its denizens referred to it as was built from the spaced out tunnel and cave network underneath the magnificent Capitol, where its overcrowded and poor denizens toiled endlessly to maintain the craftwork city above them. Overcrowded, crime-ridden, and choked in pollution, in his parent's eyes, the undercity was no place for their son's budding intellect. They toiled through long factory hours and worked in dangerous conditions in order to forge a path for their son to have opportunities in the upper city of Darakeene. Juni witnessed his parents aging beyond their years, trying to make ends meet with small wages while their handmade factory goods were sold to wealthy Darakeeni for exorbitant profits, profits they'd never see thanks to the greedy Factoryworld overseers and their shrewd buyers. Adventurous, rich and young Darakeeni wandered down to the Undercity Promenade for good, cheap times, or deep to the Underbelly to indulge in 'everything goes' type clubs. All the while spitting on its denizens. Juni concluded that his parents' vision of him living a good life in the privilege-filled City was one he didn't share. Here in the Undercity, where his parents only saw the oppressive layers of choking pollution and a blight of criminality, Juni looked beyond and discovered a dynamic city overflowing with energy and potential. It was a hotbed of pure innovation, a melting pot of faraway cultures, immigrants united by a single desire to pioneer the future. The scrappers, the alchemists, the horticulturalists that tended to the nutrimoss. These, and so many more, were the heart and soul of the city- Capitol and the Undercity combined. They were resourceful, resilient, and industrious. They built a thriving culture out of hopelessness and flourished where others would have perished. The spirit of the undercity was what drove Juni to learn and build as he did making confangled contraptions and dabbling with magical arts. While exploring a recently destroyed Undercity Laboratory for parts, Juni incidentally came across an injured and trapped Praela Nox, a researcher and professor at the Protectorate Mages Academy in the upper city. Saving and eventually befriending the somewhat shady professor, Praela Nox eventually offered Juni the education and opportunities that his parents had dreamed of him having. While he himself was not necessarily sold on the idea of becoming an upper-crust snoot, the opportunity to learn from such a man was a hard offer to pass up. Moving out of the Undercity and up into Capitol proper, Juni began his education in the Protectorate Mage's Academy at an uncharacteristically young age. Despite his young age, Juni excelled in classes rated for young adults several years his senior. While his family was happy that Juni was receiving the education and potential opportunities the felt he deserved, Juni couldn't help but feel trapped. The education he received was certainly enlightening and useful, but the school, the people, the city were all restricting. They discouraged ingenuity and required him to fit into set paths and molds. When Juni felt he could learn no more without sacrificing his freedom, he abandoned the school, absconding with whatever materials he could carry with him. He returned to the Undercity, where he would eventually make contact with and join the local branch of the Thieves' Guild, where his talents and size could be put to use. Along with a small crew from the Thieves' Guild, Juni was relocated to Tarantis, the Capitol of the Grand Kingdom of Kron-Nesis- where profit was plentiful. Juni has been with the Thieves' Guild for a little less than two years now, and is content enough with his position for the time being, the Guild allowing him freedom to do what he wants, and means to acquire materials he requires for his next big invention. [/hider]