[@menhir] That's a good question. It is something I have been thinking about. This game that I am making is really for tabletop, but I wanted to try a diceless free form version. I was thinking, now I am not sure how it will work as this is the first test, that it will be narrative based. So for instance, your character gets into it with a seasoned fighter, let's say a well known guard of a nobleman and your character is weak at fighting. How would you narrate it? Would your character be able to put up a good fight? or through narration would he have to find other ways around the problem? It would be left to the creativity of the players to narrate the resolution based on their skills and the problem that is presented. If you have any idea on how to make a pbp game with resolution and with out tedious tables or dice - your idea would be most welcome. Kind of want to try out a test story - to see what works and what doesn't - all those who help will be acknowledged and hopefully we can come close to a Guild specific game.