[center][b]Nadska[/b] For Nadska, it’s just another lazy Tuesday. The small town rarely is the site of any big events, and today is shaping up to be no different. Due to not being a very rich town, most of the buildings in Nadska are made out of wood, with only the most important buildings being made out of stone. The town is divided into three districts; the Harbour District, which lies adjacent to the river. Most of the buildings here are warehouses or shops so goods don’t have to travel as far to get to the shops. The other two districts are the Church District and the Market District, with the landmark in each being the local Church and Market respectively. At the river harbour, a merchant ship is busy unloading goods. While overland travel has almost completely grinded to a halt thanks to the monsters, brave sailors still risk their lives by sailing between cities, well aware that they could be sunk by some aquatic terror at any given time. In the town square, children are playing around the fountain in the middle of the square while people are busy setting up market stalls. Every Wednesday and Saturday there is a large market here in Nadska, and people are already busy setting things up, and merchants are arguing over who gets what spot. At the church, people are busy praying to the local Harvest God. There used to be fewer worshippers here in Nadska, but with the upcoming harvest, people are hoping for a blessing from the Harvest God. After all, several farms have already been torched by rampaging undead, so people could do with a good harvest. The church itself is rather small, but it is one of the few stone buildings. It houses a large statue in honour of the aforementioned Harvest God, and space to house a few dozen worshippers. It does however have a large clock tower and a very loud bell, meaning people can use it to know the time. Meanwhile, at the northern town gate, the guards are having a slight issue; the gate is stuck. The massive wooden doors refuse to open, so people hoping to get into town are redirected to the eastern and western gates, which fortunately are open, meaning that the guards there get to relax. After all, it’s not like anyone would be smuggling goods into town nowadays, and the guards are of better use at night, patrolling the town’s perimeter to spot any potential monsters hoping to attack the town. At the local library, a librarian is busy waking up someone who apparently spent all night reading books - even after closing time. She eventually manages to wake up the bookworm, who soon leaves the library in search of a tavern to eat at. In front of the town hall, the largest stone building in Nadska, the town crier announces the upcoming public hanging of a notorious criminal, accused of stealing a large chest of money from the town bank - something the criminal denies. So far though, nobody has actually found the chest despite thorough searching efforts and a big reward for whoever returns the chest to its rightful owners. And in the town’s many taverns, the local drunks are busy getting… well, drunk. Nadska has several taverns, more than one would expect from a town of this size. Some of the taverns even serve as Inns, meaning people can rent a room for a night. In most, a payment of two Silver Coins would get you a decent room, though that doesn’t necessarily include a meal…[/center]