[quote=@Flagg] For normal hyperlane travel we should also have a non-precog/wizard option for navigation for anti- or no magic factions. Extremely sensitive/expensive cognition engines like [@Isotope] suggested? [/quote] I thought I mentioned that with the AI part but I guess I only touched on it. Still ya, for sure, more expensive engines for hyperlane travel. Edit: maybe they are more expensive because they require some means of tapping into said void? Thus, might be partly magical in a sense. How they might do this though is another thing.