[hider=Lilith Erszebet Umbral] [center][img]https://cdn.discordapp.com/attachments/331019026786549761/425988902621544458/Lilim.jpg[/img] [color=ed145b]Name: Lilith Erszebet Umbral Age: 153 (Looks to be in her twenties) Gender: Female Nationality: Escain Heritage: Raelin Personality: A Draach with the behaviour of a high class noblewoman. Lilith is a proper young lady who has learned the tools of the trade within the nobility game. Nevertheless, she treats those who are worthy of respect much better than those she sees as rabble or someone who doesn’t take an opportunity to do something about it. Lilim Erszebet Umbral is an opportunist, when she sees a potential opening she will grab at it and use it for her own benefits, good or evil matters not to her everything to her is survival of the fittest which might have developed a minor superiority complex in her. Generally speaking, she isn’t truly loyal to something if it starts to wane. She retains most of what she can use in combat. Though she hasn’t seen it in sometime since the Raelin’s change from Empire to Republic, she will still try and find something in the battlefield that gives her an edge in the fight. She doesn’t fight dirty unless she determines it as a losing battle. Biography: Lilim is a Draach who claims to have been born during the Era of Raelin in their very first founding. She was a commoner known for her participation in various Gladiator duels during this time. She went by Lilim, the Black Maiden with her ferocious fighting style in the use of the spear, though foreigners from other factions would simply call her Erszebet. She bore no family name and she hailed from a tribe that she no longer represents. Lost in the culture of the Hiere, she had almost forgotten her race’s culture and heritage. Several years later. Lilim found the arena fights to be quite a bore with each quality of the contender dropping with every match. She asked her caretaker, the arena owner if they knew of any other jobs. She was capable of fighting, that was for sure but she didn’t make enough money to buy any decent gear for adventuring or monster hunting. So he encouraged her to join the army instead. Lilim was skeptical at first but the dragon lady heeded his advice and went on to join the Raelin Imperial Army. She took up training as a Dragoon in their ranks and was the participant of many invasion campaigns across the world of Galdria, successful domination after successful domination, she had enough spoils to buy herself a noble name as well as a small patch of land in Raelin domain. She recalled how the crowd called her by two particular titles and decided it to be her noble name, thus, Lilim Erszebet Umbral had stamped her place within the noble line. The Era of Industry, the Tenth arrives after the Ninth Era, the discovery of the Dogma and the rumoured Iconoclasts suddenly appearing as mythical Godslayers. The Raelin Empire decided to turn itself into a republic, not many people were happy with the idea and Lilim was one of them. When the conversion came through, she deserted her place in the army and left with her noble contracts in tow to a place she deems something more superior than the nation she once served to. Lilim did a little studying of her own during a free time and remembered invading the Escain two Eras ago, they might not remember her then but she did remember how hard they fought against them. She thought about enlisting with them only to find no such recruitment posters, bored, she decided to make the capital of Escain, Zehendorf, a new home for her… at least until something interesting ensues… like another war. -COMBAT- Level: 25 Class: Dragoon - A job found in Raelin-occupied regions, people find it rare to find a Dragoon residing and pledging allegiance to its former rival, Escain. Lilith had received training to become a Dragoon and only left the Raelin Empire when it became the Raelin Republic. Now she uses what she learned from Raelin to help out a stronger, hardworking faction. Combat Versatility - +1 Bonus to Strength, Dexterity, Speed and Defense. Ally of the Scales - Any wyvern/drake the Dragoon befriends takes 15% less damage and is 10% faster. Raelin Arcane Discipline - Grants the Dragoon basic knowledge of the common elements. Gives them the ability to Unicast at most. STATS Strength: 4 (+1) Dexterity: 6 (+1) Mind: 3 Piety: 0 Speed: 8 (+1) Defense: 3 (+1) Soul: 0 Equipment: Main Weapon: “Lilim’s” Dragoon Spear - A spear with crafted with steel and with embedded bits of gold to represent the regality of the Dragoons raised from the Raelin Empire. A standard issue weapon within the army. However it does not represent its colors anymore and it is replaced with Lilith’s own, a dark pinkish hue. (Weapon Rating of 176) Off-Hand: N/A Armor: Custom-made Karonese Kimono - Lilith considers this as the perfect outfit for her day-to-day wear. Tannered using the most elegant fabrics from rare monsters and embroidered in gold and amethyst giving off the regal air of a noblewoman. Given as a “tribute” of surrender for when she was still a part of the Raelin Empire’s army during the invasion of Karo’s regions. (Armor Rating of 88) Additional: “Lilim’s” Dragoon Armor - Standard issue-gear with the rusted, scratched out symbol of the Raelin Empire that no longer bears its colors. Like the spear, it is given Lilim’s colors. (Armor Rating of 170) List of materials for crafting an Escain-style armor List of materials for crafting an Escain-style weapon Lilim’s Journal Rusted Raelin Empire Ring - An accessory given to dragoons that serve the army of the Empire. She no longer wears this and is just kept as a souvenir. It fetches a good price if it is sold. Skills: Techniques - Jump [STR-DEX/2] - One of the most common techniques taught while training as a Dragoon. An ability that allows Lilim to leap into the air and avoid attacks while descending to impale enemies before her and deal heavy damage. Lancet [SP/5] - A technique that allows Lilim to thrust her spear and absorb HP and MP the longer it stays in the flesh. Horizontal Sawblade [STR-DEX/4] - Lilim raises her spear and lets it spin around her, its long reach scratching or slashing enemies that surround her in a purple flash horizontally. Vertical Sawblade [STR-DEX/4] - It is similar to the Horizontal Sawblade technique only its range is focused towards enemies that attempt to attack from above or below. Raining Thrusts [DEX/10] - Lilim can rapidly her thrust her spears in a single direction giving the false illusion of multiple spears impaling enemies at once. This leaves her flanking and blind sides open and it would tucker her out. Crippling Strike (Passive) [STR/5] - A critical strike that has a chance to cripple or impair a single body part. Spellbook - Fire [M/1] - A simple fire spell which combusts into a certain location into flames. Ice [M/1] - A simple ice spell that creates crystals of ice from the ground. Thunder [M/1] - A bolt of lightning hits the specified area. Fireball [M/3] - Conjure an explosive ball of fire. Ice Pillars [M/3] - Slam the ground, creating a wave of ice pillars that freeze opponents in a line. Chain Lightning [M/3] - Release a long bolt that affects nearby enemies and damages them with Shock. Whelp’s Dragon Blood (Passive) - A passive skill that gives her full resistance to one half her Mind stat. (In this case, she’s resistance to Level 1 Magic) and will progress as she gains her level. Limit Break - Umbral Thrust [LB1 - DEX/10] - Lilim’s equipped weapon glows a bright amethyst before charging up her thrust and streaking through obstacles to hit a random spot on the enemy’s body. The result is always a critical strike. Impaling Cataclysm [LB2 - STR/15] - Lilim leaps into the air, her spear overhead and in position to be thrown. She draws her arm back and releases it into the ground, covering a medium radius. When the spear hits, pillars of the ground rise and collapse onto them. Opportunity - Dragon’s Cry - Hailing from a race of Draach and employed as a Dragoon. It has its uses. When about to be dealt with a life-threatening blow, a wyvern or drake can lift her up and escape battle. Can be used once a day. Bleeding Rage - Once blood is drawn from her being, she gets enraged and grants a temporary bonus to her strength and speed (+1) but lowers defense (-1).[/color][/center][/hider]