[hider=Edgy Tree Man] [u][b]Name:[/b][/u] Foeldar [u][b]Age:[/b][/u] Unknown [u][b]Gender:[/b][/u] Regarded as male [u][b]Species:[/b][/u] Forest Golem [u][b]Appearance:[/b][/u] [img]https://i.pinimg.com/736x/14/f8/05/14f805d308ed7f40dbe833fd516ffab7.jpg[/img] [u][b]Abilities:[/b][/u] [list] [*] [i]Hallucinogenic Spores[/i] - Foeldar breathes out a greenish cloud of spores which gently pulse with a cyan glow. Creatures that inhale these spores may very well fall victim to powerful hallucinations and will begin suffering from mild poison. Prolonged exposure to these spores will put most creatures into shock, though these spores can also be purged from the body quite easily by most means as they originate from a rather common hallucinogenic fungus. [*] [i]Rage Swarm[/i] - Foeldar can beckon forth a mass of hornets when he's angry, which pour out from within his own body as well as from areas unknown. These hornets will temporarily harass nearby creatures, swarming and stinging for quite some time before returning to wherever they came from. Hundreds and even thousands of hornets can be called at a time, but Foeldar can only influence so many for so long. [*] [i]Tend[/i] - Foeldar can fertilize the very earth at his feet to influence the growth of plant life in the affected area, causing some plants to mature more rapidly than normal. This process is tiring and will become exponentially more so the longer that Foeldar uses this ability. [*] [i]Earthsense[/i] - Vibrations are continuously made by all manner of creatures that touch the earth, and Foeldar can listen to these vibrations by extending his roots into the earth beneath him, detecting all of the vibrations in the nearby area and allowing him to pinpoint the approximate locations of their sources. Materials such as mud, dense rock, and loose sediments (such as sand or gravel) negatively impact his ability to determine the whereabouts of the vibrations he senses. The more Foeldar focuses the clearer the image becomes, the further he can see, and the easier it is to locate a given source of vibration. The more he focuses and the further he tries to see, the more his other senses are consequently dulled, rendering him increasingly unaware of his immediate surroundings. When unfocused, Foeldar's Earthsense will only be able to reliably track sources of vibrations if they remain few and far between, like, say, four sources - one in roughly each direction. The more sources of vibration there are, the harder it becomes to even differentiate the sources from one another - though Earthsense can almost always determine the intensity of vibrations, which isn't exactly reliable information as it indicates not only distance, but strength, size, and numbers as well. When focusing on tracking a specific set of vibrations to their source, all other detectable sources will cause a level of background noise that disrupts Foeldar's ability to find his intended target (This goes for [i]ALL[/i] sources of vibration as well, such as when an ally is speaking or fidgeting nearby, for example). [/list] [u][b]Special Weaknesses:[/b][/u] (Do they have any unique weaknesses? Allergies, Phobias and more extreme weaknesses go here.) [list] [*] [i]Fire[/i] - Despite being formed partly of stone and perpetually healthy vegetation, Foeldar remains very vulnerable to fire and risks being set ablaze. It may be important to note that he isn't actually afraid of fire, but rather that he's afraid of becoming engulfed in flame as a result of being unable to extinguish himself once ignited. [*] [i]Scars Run Deep[/i] - Foeldar suffers from emotional and psychological turmoil resulting from the all too recent death of his most beloved friend, believing the cause to be a direct product of his own actions. Torn in half by the weight of his guilt, Foeldar has become exceptionally prone to hallucinations and episodes of blind rage. While there have been longer occurrences, these episodes typically only last a few minutes - but during that time Foeldar becomes highly unpredictable, and can be extremely dangerous to allies as well as enemies. [*] [i]Delicate Flower[/i] - Foeldar is very protective of the lone lily flower growing on his left shoulder, as it is the only connection he still has to the dear friend he lost. In fact, you could even say it represents the very memory of that one and only friend, meaning this little flower holds some extreme importance. Should any threat of harm be posed towards this flower, Foeldar could very well enter into a prolonged fit of rage so blind and absolute that he may not ever come out. Even if he did calm down afterwards, Foeldar would be hit with a seemingly insurmountable wall of depression and could suffer from such effects indefinitely. [/list] [u][b]Weapons:[/b][/u] [list] [*] [i]His Body[/i] - From his large arms to his powerful legs, Foeldar can utilize just about every part of his body in a fight. Additionally, he can extend vines from his wrists into whip-like appendages, or even use roots on the bottom of his feet as finger-like appendages. [/list] [u][b]Items:[/b][/u] [i]N/A[/i] [u][b]Backstory:[/b][/u] There's not much he can remember, and everything that matters to him would be covered IC starting with his opening post. [u][b]Other:[/b][/u] [url=https://www.youtube.com/watch?v=FoawtTeleCA]Theme Song - "Warpath" by Hidden Citizens[/url] [/hider] Might make some more tweaks, might not. Feels done enough to put up here, though.