A Divinus-lite sounds fun, although I'm concerned it might draw activity away from main Divinus. I'll deliver some feedback on the ideas thrown around anyway. (They also make good rules considerations for Divinus Mk.3 if we ever get to that stage.) [list] [*]I'm not sure how temporary Holy Sites would be useful. Additionally, IC, with Holy Sites meant to be lasting monuments to their creator god, having them expire runs counter to that. [*]Capturing Holy Sites is cool, if you could figure out a way to do it. [*]Worshipper mechanics might be complicated. What defines a worshipper? How can we ensure that worshippers are obtained fairly? A cap on the bonus worshippers gives like for demigods is likely needed. However, IC, Divinus gods are special in that their existence and power is largely independent of mortals, which gives you that extra feeling of power, that you are because you are, not because some mortals believed you into power. [*]However, I've figured out a potential way to join modifications to Holy Sites and Worshippers: Holy Sites must be maintained/attended by your Worshippers in order for you to gain Might from it. Holy Sites thus become infrastructure for channelling mortal piety into divine power. The number of worshippers is not important, as long as it is enough to operate the Holy Site (which might scale with Might Cost). If you lose influence over your worshippers, your Holy Site stops functioning. If another god supplants your worshippers and puts their own in the Holy Site, then that god gains the benefits of the Holy Site instead. [*]To add to the Fate/Amul debate: the mere presence of the Primordials is enough to remind the Player Characters that, although they are Gods, they are not the most powerful beings around, which adds an interesting dynamic. Also, if you are opening something up in the Free section, it might be worthwhile keeping them around as GM tools in case the players we attract are not as well behaved as us. [/list] But again, don't you all go abandoning real Divinus. That would be rude.