Floor 32*: The Divided Lands *(totally just a suggestion; move it anywhere except a safety (non-raid) floor) Gate City: Fortuna [hider][center][img]http://img1.ak.crunchyroll.com/i/spire3/19a92e4dc1bddf2fbc57f9443867e1df1453854852_full.jpg[/img][/center][/hider] Formerly, the city Fortuna was a place of wealth and prosperity. It stands in the center of the floor, at the crossroads between the various tribes, and became the hub for trade. The city fell to ruin, though, when the Great War ended all ties between tribes. Each person returned to the place of his ancestry; the few who remained quickly fell prey to monsters. The gate still stands unharmed before what used to be the governor’s palace. Everything else is deteriorated and overgrown. Northern Mountains: Bornztun [hider][center][img]http://i66.tinypic.com/14rxaf.jpg[/img] [img]https://vignette.wikia.nocookie.net/magi/images/7/78/Fanalis_Corps.png/revision/latest/scale-to-width-down/640?cb=20160612113440&path-prefix=ru[/img][/center][/hider] The Bornzun settled in the mountains of the far north. Mountain springs provide their city with water, and the mountains provide an endless supply of stone and ores. The access to raw minerals has made Bornztun the most productive city on the floor. Its soldiers are well-equipped and well-trained in close-quarter combat. As it has been some generations since the fall of Fortuna, the common language has separated to some degree. The Bornzun speak something close to common; if you’ll tilt your ears while listening, most players can understand the message being sent. Northern Dungeon: The Haunted Mines [hider][center][img]https://i.pinimg.com/originals/5e/6f/d2/5e6fd28d50ae477fff2b2b0877118e33.jpg[/img][/center][/hider] Years ago the Bornzun tapped too deeply into a mountain and opened a portal to hell itself (or so they believed). They closed up the mineshaft as best they could, but have occasionally had small problems arise from within. The town guard has been able to handle it without much damage. But recently something much bigger has been shifting deep in the abandoned mine. If left unchecked, calamity may befall Bornztun. Eastern Plains: The Hrosen [hider][center][img]https://i0.wp.com/angryanimebitches.com/wp-content/uploads/2012/10/Magi-episode4-24.jpg[/img] [img]https://i0.wp.com/angryanimebitches.com/wp-content/uploads/2012/10/Magi-episode4-11.jpg[/img][/center][/hider] The Hrosen, rather than settle a city and fortify against monsters, live a nomadic lifestyle. They roam the wide plains, hunting and gathering their food. Their battle prowess is not to be scoffed at; it is said a Hrosen on his steed can slay five men on their feet. The connection a Hrosen has with his horse is far deeper than that of a human and a pet; the two are companions in survival and combat. Some whispers even speak of their ability to communicate with their mounts as one man speaks to another. With no permanent home, the Hrosen pass their history through oral tradition and a few, rare scrolls. Literacy is low, and the language has drifted a fair distance from the standard. Western Forest: Vainaxht [hider][center][img]https://ic.pics.livejournal.com/richgreen01/12599175/167843/167843_original.jpg[/img] [img]https://ae01.alicdn.com/kf/HTB1NDNAmL2H8KJjy0Fcq6yDlFXaO/DIY-Frame.jpg_640x640q90.jpg[/img] [/center][/hider] Living in the deep forests, the presence of monsters was a constant in their lives. The Vainazzi mastered the ability to tame monsters; now monsters are an everyday matter in a whole new way. Beasts of burden, defense forces, skilled labor (and what bizarre skills some of them have!), and so on; the people live surrounded by tamed monsters that do the hardest work. In learning to coexist with these bizarre creatures, their language and customs have grown similarly foreign. From clicks to guttural fricatives, to putting their front doors dozens of meters above the ground, the Vainazzi are different; understanding and working with them is a tremendous challenge. Southwestern Dungeon: The Forgotten Temple [hider][center][img] https://www.dkn.tv/wp-content/uploads/2017/11/undergroundcity.jpg[/img][/center][/hider] Hidden in the far depths of the forest lies the remains of an ancient temple. It predates even the three great tribes. Archaic symbols cover the walls and ceilings—those that haven’t collapsed, hidden beneath centuries of overgrowth. All the tribes will agree that the temple is a place of mystery and magic. The Vainazzi, though, have tales of strange happenings more recently. They speak of a darkness building in the heart of the temple and beginning to leak out. Beasts enraged and driven by the darkness do not succumb to the Vainazzi’s taming abilities; and as the occurrences grow more frequent, they find their home increasingly endangered.