[img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLmZmZmZmZi5WR2hsSUVacGRtVWdSbUZ0YVd4cFpYTSwuMAAAAAAAAAAA/vtks-sucess.regular.png[/img] [hr] [img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjI0LmZmZmZmZi5kR2hsSUdOdmNteGxiMjVsLjAAAAAA/vtks-sucess.regular.png[/img] The Corleone are known for the braun, and show of force. This Italian Mafia would rather show than tell, and trust me, nobody wants a round of show and tell from the Corleone. Headed by the ruthless Giovanni Corleone, the majority of their rackets follow the same tactic; use a show of force to extort money out of victims, or as they put it, to offer "protection." Every speakeasy or pub on the South East side has got a Corleone strongman lurking in its' doorways, watching and waiting. The Corleone's ruthless reputation proceeds them, but what truly strikes fear into the heart of the underbelly of Atlantic City is the Corleone's therianthropic tendencies. Werewolves, werecats, werespiders -- you name it; the Corleone all have the ability to transform themselves into an animal. Don Giovanni Corleone himself is known to transform into a ferocious, golden lion when the situation calls for it. [img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjI0LmZmZmZmZi5kR2hsSUc1dmNuUm9aV0Z6ZENCdmRYUm1hWFEsLjAAAAAA/vtks-sucess.regular.png[/img] The North East Outfit knows no sole race, no sole culture. The North East Outfit is simply a conglomeration of those who needed it -- Italians, Russians, Irish, et cetera. They are a patchwork of different cultures and perspectives, and in this they are far different from the other four Atlantic City powerhouses. Members of the Northeast Outfit are anything and everything from drug-pushing dwarves to fairies serving as pack-mules. Their powers know no uniformity from person to person, their culture a mixing pot of all who enter. They are headed by a committee known as the Comission, which every year cycles through different members to be promoted to leadership. The idea is that this will make it harder for rival gangs to sever the head of the snake — it becomes harder to stamp out the resiliency of a group if their leadership is constantly revolving. Currently, the Comission is headed by four members: a Russian Pyromage, two Irish twins who are snakebloods, and a Japanese vampire. [img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjI0LmZmZmZmZi5WR2hsSUNCcmNtbHRhVzVsYkdWMC4w/vtks-sucess.regular.png[/img] The Kriminelet is Atlantic City's equivalent of the Albanian Mafia. Although the upper echelon of the group all hail from Albania, in order to bolster their manpower the mid to lower ranks have grown to become densely populated by all sorts of Eastern European folk, including Russians. They are assuredly the smallest of the Five Families, both in terms of territory and numbers wise, however what they lack in size they make up for in stealth and cunning. The Krimenelet are renowned for their adeptness in the art of stealth and their worship of deception. They've got eyes and ears all over Atlantic City; little goes unnoticed by the Kriminelet. They make their bread and butter in the trade of contraband — their keenness for duplicity allows for easy smuggling routes in and out of Atlantic City. Those who are members of the Kriminelet are those who follow the path of the shadow; Vampires, Shadowmages, and all the things that go bump in the night. Their leader, Afrodita Kelmendi, a 213 year old witch, has run the clan ever since any one can remember, and her vast network of spies, moles, and smugglers is unrivaled. [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI2LmZmZmZmZi5WR2hsSUVGeWJTQnZaaUJMYVdWMi4wAAAA/vtks-sucess.regular.png[/img] The Arm of Kiev is one of Atlantic City's oldest and most powerful crime syndicates. This Russian mob is known for their adeptness in the arcane arts, with mages, warlocks, and wizards making up their ranks. Because of the vast capabilities of the magical field, knowing what to expect when going into battle with the Arm of Kiev can be difficult; one never knows what type of magician one will run into. Their claim to fame is heisting an ancient stone tablet from Atlantic City's Archeological National Museum some fifty years ago, which many in the city gossip is the true source of the mob's strength in magic. Whether this rumor holds any water is unknown, but the Arm of Kiev keeps the tablet locked away in a safehouse under the strict supervision of some fifteen different mages constantly rotating around the clock, and is rumored to be protected by an ancient arcane seal that was so powerful it consumed the wizard who had cast it. The clan is run by their leader, who goes simply by Ibrahimanov, and is said to be a Pyromage of unrivaled proportions. [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI2LmZmZmZmZi5WR2hsSUVkMVlXNW5lbWh2ZFEsLC4wAAAA/vtks-sucess.regular.png[/img] The Guangzhou is something of a strange mixture of Chinese Triad culture and the Japanese Yakuza's. After throngs of immigrants from Asia and the Pacific poured into Atlantic City in the early 1900s, these poor immigrants faced much duress and discrimination at the hands of the city's inhabitants. Although the syndicate initially found its roots in the Chinese triads, the Guangzhou grew to incorporate all manner of Asian immigrants into their ranks. This has led to the syndacite being run under the dual-leadership of the Dragonblooded Yakuza and the Lightkin of the Triads. The Dragonbloods are known for the scaled wings protruding from their backs and their mastery of the Dragon tongues——and are even rumored to know a thing or two about taming and riding Wyverns. The Triad Lightkin comprise of lightmages, fairies, angels, and every other emissary of the light that one can think of——but don't be fooled by their mirage of purity. This palpable schism in the two cultures and styles of leadership has created tensions within, and with mob politics brewing and egos burgeoning, many believe it could create an opportunity for the Ghuangzou's downfall. [center][img]https://i.imgur.com/DT3q45J.jpg[/img][/center] [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjY2LmZmZmZmZi5UM1JvWlhJZ1VHeGhlV0ZpYkdVZ1JtRmpkR2x2Ym5NLC4w/vtks-sucess.regular.png[/img] [hr] [i]Footnote: Whilst I would like most characters to be mobsters in the Five Families, these other avenues can provide interesting role play opportunities as well, so I decided to include them as playable factions within the game.[/i] [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI2LmZmZmZmZi5RWFJzWVc1MGFXTWdRMGxVV1NCUVJBLCwuMAAA/vtks-sucess.regular.png[/img] Like any other precinct, the Atlantic City Police department has it's fair share of both bad cops and good cops. From your regular beat patrolman all the way up to the Chief's office, corruption runs rampant, but that's not to say Atlantic City has no good cops and detectives. Some, just want to see their home rinsed clean of the muck and filth that the mobsters have tracked in; others still claim this, but bend over when they're presented with obscene amounts of cash used to buy them off. Interestingly enough, rumors claim that some in the police force are fantastical creatures themselves, trying to use their powers for the way of good and to right the ship rather than path of destruction and greed that the rest have chosen. Whether these rumors hold any water remains to be seen, but rest assured that these fantastical mobsters have tightened their step in the face of the law for fear of retribution at the hands of the scales of justice. [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI2LmZmZmZmZi5RWFJzWVc1MGFXTWdRMGxVV1NCTllYbHZjbk1nVDJabWFXTmxJR0Z1WkNCRGFYUjVJRU52ZFc1amFXdywuMAAAAAAAAA,,/vtks-sucess.regular.png[/img] The Atlantic City's local politics play a much bigger role in the city than in most. Due to the city's unique situation in regards to the exorbitant number of casinos and night clubs, things like building contracts and liquor licenses have become embroiled in bureaucracy and power politics. As a result, many of the Five Families have vied ardently to get their man onto the city council to secure their fair share of building contracts to build their own casinos and clubs to launder their money through. This has led to the majority of the town's city council being completely owned by syndicates, save a select few holdouts. On the flip side, the current Mayor of Atlantic City, Mayor Ray Egerton, runs his own dirty racket, with payoffs running his policy agenda. However, the city elections are coming up, and there is much talk amongst the people of an up and coming young buck candidate who hopes to upheave this culture of corruption. Whether he will succeed, only time will tell. [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI2LmZmZmZmZi5RMmwyYVd4cFlXNXouMAAAAAAAAAAA/vtks-sucess.regular.png[/img] And finally, the people of Atlantic City; the city's very lifeblood, those whose sin and vice and naivety oil the wheels of this horrible machine, the ones whose honest toil is perverted to fuel it's criminal furnace. From the honest banker turned corrupt by mob affiliates to the man who owns the corner shop that always gets shook down for protection money to the father who adopts vigilante justice to avenge his fallen daughter——Atlantic City houses all manner of folk; some good, some bad, but most of them bad. The people of Atlantic City are under crime's boot, subject to the city's unending torrid churn. But on some level they are drawn to it, mesmerized, unable to look away from the city's burning bright neon signs and its lascivious display of sin——as many warn, Atlantic City leaves no empty glass unfilled, and no clean soul unsullied. What ultimately will become of the folk of Atlantic City——both those with clean heart and good intent and those who revel in vice——is a secret that the tides of the future have yet to bequeath. [img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjY2LmZmZmZmZi5UbTkwWVdKc1pTQk9VRU56LjAA/vtks-sucess.regular.png[/img] [hr] [center] [img]https://i.imgur.com/izIG2YT.jpg[/img][/center] [i]Footnote; any necessary roleplaying with these characters can be done through a collab with me, and I will happily oblige to roleplay them for your needs.[/i] [hider=Ibrahimanov][center][img]https://i.imgur.com/lTJmLXg.jpg[/img] [b][i][color=6ecff6]Ibrahimanov[/color][/i][/b][/center] [b][color=6ecff6]Affiliation:[/color][/b] [i]The Arm of Kiev[/i] [b][color=6ecff6]Position:[/color][/b] [i]Leader[/i] [b][color=6ecff6]Status:[/color][/b] [i]Alive[/i] [b][color=6ecff6]Info:[/color][/b] [i]Ibrahimanov is a powerful cryomage, and leader of the Arm of Kiev, whose dormant skill and prowess in the arcane arts is one of the main reason the Arm of Kiev are so respected in Atlantic City's criminal underworlds. Ibrahimanov's rise to his seat of power in the Arm of Kiev is shrouded in mystery, with many not being able to pinpoint the exact time he rose to power or how he did so, but by all accounts his reign has lasted at least some ten to fifteen years now. Many other mob leaders do their best to not cross paths with Ibrahimanov, with whispers behind closed doors claiming he could "freeze over half the city" if he so desired. His legend has likely outgrown the reality of his power by this point, however his brutal comportment and murderous streak have done nothing to quell these rumors. Often, when he discovers moles or enemies in territory where they should not be, he freezes their body alive, leaving them in the streets as reminders of his clan's power. When he isn't murdering enemies in cold blood (often quite literally), he spends most of his time savoring a finely cut cigar, brooding over arcane texts in his stronghold's study.[/i] [/hider] [hider=Giovanni Corleone][center][img]https://i.paigeeworld.com/user-media/1452729600000/5691ad2f80cbbfb11621d1de_56982b2be1cf0a1d067392cf_320.jpg[/img] [b][i][color=gold]Giovanni Corleone[/color][/i][/b][/center] [b][color=gold]Affiliation:[/color][/b] [i]The Corleone[/i] [b][color=gold]Position:[/color][/b] [i]Leader[/i] [b][color=gold]Status:[/color][/b] [i]Alive[/i] [b][color=gold]Info:[/color][/b][i] Giovanni Corleone, commonly referred to as Don Giovanni by his underlings, is a [url=https://cdnb.artstation.com/p/assets/images/images/011/323/021/large/antonio-j-manzanedo-hombre-leon-manzanedo.jpg?1528984530]Werelion[/url] whose incredible show of force precedes him. He is something of a recent installment at the post of power in the Corleone family, after his Uncle, the previous Don of the family, was found shot in his sleep, leaving Giovanni the natural successor. Many point to this as evidence of his ruthless posturing, with all signs after the fact indicating that he shot his own Uncle so he could take his place as the crime syndacite's new Don. In fact, the young Don is one of the most brash and ruthless mob leaders Atlantic City has seen in decades——insubordinates are shot on the spot even for the slightest of offenses, mobsters who forget to append the respectful term of 'Don' to his name receive inhumane consequences, and all who tread in Corleone territory tread lightly for fear of being brutally tortured on Don Giovanni's orders. Many believe Giovanni's path of fire will not last, but the Corleone's territory has only grown since his rise to power. Other than that, he is known for the thick Cuban links that lay heavy on his chest, an alleged family heirloom from jewelers in Sicily, and his deep red suits, worn for the sole fact that it's "easier to get blood out from a red suit." Perhaps most of all though, he is known for the fiery look in his eye that strikes fear in the hearts of all, for it tells of a man who's lost all precepts of morality and is fueled solely by his lust for power. [/i][/hider] [hider=Afrodita Kelmendi][center][img]https://pre00.deviantart.net/a36c/th/pre/i/2017/211/3/8/hooded_hag_by_hwilki65-dbi8jts.jpg[/img] [b][i][color=violet]Afrodita Kelmendi[/color][/i][/b][/center] [b][color=violet]Affiliation:[/color][/b] [i]The Kriminelet[/i] [b][color=violet]Position:[/color][/b] [i]Leader[/i] [b][color=violet]Status:[/color][/b] [i]Alive[/i] [b][color=violet]Info:[/color][/b][i][/i][i] Afrodita Kelmendi, a 216 year old witch, founded and fostered the Kriminelet organization all the way back in 1906 when it first began, and has stayed as the syndacite's leader ever since. Kelmendi has seen syndacites rise and fall around her, and through it all she remained sage, patient, and always calculated when dealing with issues and opposition, and that's part of the reason why the Kriminelet has been able to stay around for so long despite it's naturally smaller numbers than the rest of the big families that dominate Atlantic City. Her word is law in the Kriminelet, and those within the organization, recognizing her long track record of having guided the organization through many a dark times, respect what she says above all else. She often speaks to those within the organization in cryptic ways, citing adages and coded messages, but her ways of secrecy and sage parables are par for the course with those familiar with her. Many around the city respect her for her temperance and persistence, and it is well known that trying to backstab her is futile due to her far-reaching network of spies and moles. It is also said she somehow discovered the secret to eternal life, what with her incredible age, however if pressed for what this secret is, she'll never tell. [/i][/hider] [hider=Police Chief Arnold Geist][center][img]https://i.imgur.com/bvLKNaF.jpg[/img] [b][i][color=silver]Arnold Geist[/color][/i][/b][/center] [b][color=silver]Affiliation:[/color][/b] [i]Atlantic City PD[/i] [b][color=silver]Position:[/color][/b] [i]Police Chief[/i] [b][color=silver]Status:[/color][/b] [i]Alive[/i] [b][color=silver]Info:[/color][/b][i] Born and raised in Atlantic City, Arnold Geist has seen the city's tides of crime rise and fall, and through it all he's remained a stoic and calm staunch defender of the people in the public eye. Geist is something of a complexity that many mob leaders have yet to solve; at times he shows absolutely no leniency towards the syndacites, but sometimes, when his mood is just right, and the price becomes just high enough he can't refuse, he'll indulge in the corruption that seems to have infected every other aspect of life in Atlantic City. He seems to be a man with good intent and good heart——usually trying to do right by the people of Atlantic City——but even a holy man can't refuse $3 million dollars. As a result, Geist is a man who is greatly conflicted; moored by his morals and guides, but betrayed by his material needs. Some whispers in the darkest corners of Atlantic City claim to know that Geist himself is a man of magic, but those are just rumors... right? [/i][/hider] https://i.pinimg.com/564x/b6/a7/1f/b6a71f2947f119f56dbe765aa2f8bd2b.jpg