[@Kho][@Double Capybara] My point wasn't to [i]complain[/i] per se about the lack of interaction, but rather to counteract what was brought up before: that having lots of little islands will lead to people grabbing them for themselves and remaining really isolated until the invention of (very) good sailing technology. Just having an all land planet ironically causes more isolation both in the early stages and in the later ones when there's sailing. Then there was the lesser point that having an all-land planet results in huge swathes of empty space on the map. We've tried it both ways now between this and Mk. 1, and I have to say that in this iteration starting with all dry land was probably a mistake. It needn't be a 100% oceanic planet like in Mk. 1, but just having mostly oceans would go a long ways towards making a more natural-looking map if nothing else.