Got bored. Came up with a couple of ideas. [hider=Ichor Canyon.] Located just south of The Claws, Ichor Canyon is an extremely dangerous place for anyone to be. Ichor Canyon has a large quantity of naturally occurring Ichor pools and also plays host to a wide variety of dangerous beasts. Life is rough for all of them, and only the toughest survive to breed. Many of the most dangerous hunts posted are for monsters that have wandered free of Ichor Canyon's twisting maze. The presence of powerful monsters and plenty of Ichor make Ichor Canyon a hotspot for seasoned adventurers. A term coined among those who have survived the trials of the canyon is "Second Breaking" in reference to a hunter being "Broken in" on easy hunts. To hunt within the canyon is an entirely different environment that puts all prior training to the test. Those who have survived their second breaking are relatively few in number, and most of them bear some scar from it. In at least one case, someone come out with a new arm, and in others, they don't come out at all. [/hider] [hider=The Hunter's Guild.] Located just north of the Gates of Paradise, The Hunter's Guild was formed in response to the increasing number of dangerous monsters roaming the area. They act as a central resource for hunters of all types, and also host a universal message board for people to post hunt requests in hopes for assistance. The Hunter's Guild is maintained as a strict neutral ground, and most armies give it a wide berth out of a mixture of respect and fear. After all, if a monster can kill a hundred soldiers easily but lose to a single hunter, what hope would a human have against one of these hunters? Physical might aside, the guild takes no political stances and only offers its services to official hunters. Most hunters only see the surface, only those who have survived their second breaking come to know the true depths of what the guild can offer. [/hider]